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Advanced [show]


Peter Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a long, violet cloak. He wears a Stetson hat to cover his moderate length white hair. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving He would rather hide behind his crafts than deal with other people.

History: Born in the east to a Actor, Peter learned a great deal about his father's area of expertise. He moved from fad to fad and when he turned 15 he discovered painting. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His religion dominates his actions; and he'd like to take his coworkers down a peg

Ideals: Joker, Artistic. Flaws: Shy. Bonds: Job, Family, Religious. Occupation: Actor

Voice: Deep voice with rolling R's

Attributes [hide]

Peter Tiltathana, Male Half-Elf Fighter 15
Medium (5'7") Half-Elf, Lawful Evil (CR 15)
Armor Class 11
Hit Points 152 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)13 (+1) 11 (+0)11 (+0)
Skills Deception +5, History +6
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3

Possessions: 7000 gp. Amber (90 gp). Rich purple corundum (900 gp). Zircon (30 gp). Peridot (30 gp). Golden pearl (90 gp). Alexandrite (1100 gp). Lapis lazuli (7 gp). Silver pearl (90 gp). Emerald (900 gp). Jade (90 gp). Chrysoberyl (90 gp). Chalcedony (30 gp). 1 Medium magic item.


Social Check DCs


Godfrey Warwick, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a brown armored body suit, with a simple white line shooting up and back down. His golden hair is knotted and matted. This violet eyed northerner is not easily forgotten.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with finding treasure.

History: He got into the Assassin business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now owns his own business.

Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark

Flaws: Sensitive. Bonds: Attractive, Adventurer, Job. Occupation: Assassin

Voice: Pronounces difficult words wrong

Attributes [hide]

Godfrey Warwick, Male Human Expert 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 18 (+4)14 (+2) 11 (+0)14 (+2)
Skills Athletics +3, Stealth +6
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +6

Possessions: 400 sp.


Social Check DCs


Oskar Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 3'11". He wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes peer out from beneath his feathered black hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a font of random trivia from the lore and stories he has discovered

History: He was born the only child of a wealthy merchant. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world; and retire the richest man in the east

Ideals: Logical, Entrepeneur. Flaws: Shy, Impulsive. Bonds: Family. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

Oskar Lutgehr, Male Dwarf Expert 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)16 (+3) 11 (+0)13 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Undercommon, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Trey Royal, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bristling with hidden weapons, mostly quarterstaffs and bows. He wears his auburn hair up in a very large beehive style do. His ears are large.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.

History: He was born a particularly ugly child, much to the horror of his parents. Trey was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Trey decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Criminal record. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Trey Royal, Male Human Warlock 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)13 (+1) 15 (+2)18 (+4)
Skills Arcana +3, Performance +6
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 40 pp. Jade (150 gp).


Social Check DCs


Trynnicus Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear blue clothing when he does not wear armor. He has dyed his greying white crest a little too much giving a sharp white color. He tend to wears goggles to shield his eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the east, but his parents moved at a very young age to the south. He was an apprentice working in his father's forge. He has worked as a Barkeep like his father before him.

Motivation: To be a Map Maker again; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Extrovert. Bonds: Immigrant, Job, Criminal record. Occupation: Barkeep

Voice: Hard of hearing, loud

Attributes [hide]

Trynnicus Wystongjiir, Male Dragonborn Warrior 2
Medium (6'6") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Deception +2, Stealth +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 1900 sp. 1 Bullseye lantern.


Social Check DCs

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