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Advanced [show]


Anverth Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he usually wears his green robe and has his sword always slung over his shoulder. His blonde hair is matted, messy, and big. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He plays an instrument quite well.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has never given up on his dancing dream.

Motivation: He is compelled to act according to his religious beliefs; and he feels the way he acts is they only way to get by in the world

Ideals: Passionate, Artistic. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Farmer

Voice: Spanish accent

Attributes [hide]

Anverth Gobblefirn, Male Gnome Fighter 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)14 (+2) 18 (+4)9 (-1)
Skills Acrobatics +3, Insight +6
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +6

Possessions: 1 Half-Plate. 1 Banded mail. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Shivering In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. Beneath his clothing is a huge mess of scar tissue. His fur is brown and curly. He has several tiny emerald earrings on each ear.

Personality: He likes to make people angry or surprised. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Banker arts, while his mother instructed him in etiquette, music and courtly manner. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic, Insane. Bonds: Slave, Rich, Criminal record. Occupation: Banker

Voice: Raspy

Attributes [hide]

Shivering In the Storm, Male Tabaxi Warlock 3
Medium (5'10") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 16 (+3)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 2000 cp. Obsidian (14 gp).


Social Check DCs


Bertram Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man usually wears his white robe and has his trident always slung over his shoulder and is in decent physical shape. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Bertram will drive conversation. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Bertram lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He got away from his former life and has fallen to alcoholism.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural halfling artifacts is his passion

Ideals: Extrovert. Flaws: Addict. Bonds: Has a crush, Adventurer, Family. Occupation: Cook

Voice: Smoker's lung

Attributes [hide]

Bertram Brushgather, Male Halfling Cleric 7
Small (3'1") Halfling, Neutral Evil (CR 7)
Armor Class 15
Hit Points 58 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)13 (+1) 8 (-1)18 (+4)
Skills Nature +4, Stealth +7
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs


Frouse Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is physically well-built. His silver hair is singed and shortened. He has gray eyes and a tan hat with a blue feather.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He'd like to take his coworkers down a peg; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Poor, Adventurer, Job. Occupation: Beggar

Voice: Farmer accent

Attributes [hide]

Frouse Boondiggles, Male Gnome Ranger 1
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)15 (+2) 8 (-1)13 (+1)
Skills Perception +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Terran, Aquan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Eye agate (12 gp).


Social Check DCs


Tricking Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in collared shirts and wears a proper scarf over his head. He has moderate length brown fur. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He will rave to anyone who will listen. He misses his home and complains about the freezing weather, even in summer.

History: He was born on a small isolated farm. His family was turned out during the war. He and his family wandered west to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's attracted to the PC; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, PTSD. Bonds: Immigrant, Nature. Occupation: Armorer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tricking Grass, Male Tabaxi Fighter 3
Medium (5'7") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)15 (+2) 10 (+0)12 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 10
Languages Common, Undercommon, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Masterwork manacles. 1 Disguise kit. 1 Backpack.


Social Check DCs

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