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Advanced [show]


Naal Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tan painted combat armor at almost all times. His brown hair has been sun bleached extensively. He has gleaming, smiling violet eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also has developed a complete distrust of the Banker profession.

History: Naal was raised in a hard working conservative environment. His first spouse was a Banker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Bellfounder for hire.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Athletic, Philantrophist. Bonds: Job, Family. Occupation: Bellfounder

Voice: Middle-eastern accent

Attributes [hide]

Naal Ofandrus, Male Half-Elf Paladin 3
Medium (5'5") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 3 Smokesticks. 1 Everburning torch.


Social Check DCs


Cask Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in earthy colors with a green and yellow handkerchief worn on his right side. His fur is orange and curly. His green eyes peer out from beneath his broad green hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He would rather hide behind his crafts than deal with other people.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Glassblower arts, while his father instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered dancing. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and money/treasure

Ideals: Gifted, Artistic, Athletic. Flaws: Shy, Addict. Bonds: Rich. Occupation: Glassblower

Voice: Raspy

Attributes [hide]

Cask Candle, Male Tabaxi Fighter 10
Medium (6'7") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 50 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)14 (+2) 10 (+0)9 (-1)
Skills Arcana +6, Nature +6
Senses Passive Perception 10
Languages Common, Auran, Halfling
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1500 gp. Jeweled electrum ring (3000 gp).


Social Check DCs


Drifting Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is greying and his face has many wrinkles. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Drifting was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Someone believes him a fraud; and revenge

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Miner

Voice: Sore throat, cough

Attributes [hide]

Drifting Of Stars, Male Tabaxi Druid 7
Medium (5'5") Tabaxi, Lawful Good (CR 7)
Armor Class 14
Hit Points 21 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 8 (-1)9 (-1) 13 (+1)15 (+2)
Skills History +2, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: Just what you see.


Social Check DCs


Erevan Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. He has a moderate pudge and is not very fit. He has shaved his head bald. He has a dull look in his brown eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is afraid of men and trembles around them

History: Erevan was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he wants nothing more than to rejoin the army

Flaws: Disease, Shy. Bonds: Poor, Adventurer, Military. Occupation: Bounty Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Erevan Casilltenirra, Male Elf Aristocrat 3
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 13 (+1)9 (-1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2100 sp.


Social Check DCs


Zook Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat, and carries scythes. His auburn hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is harsh and unforgiving.

History: When he was but 6 years old his parents immigrated from the north. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.

Motivation: Marry his brother to traveling adventurers.

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Nature, Immigrant. Occupation: Layabout

Voice: Whispers

Attributes [hide]

Zook Ningel, Male Gnome Cleric 1
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)11 (+0) 12 (+1)16 (+3)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 150 gp. 1 Masterwork Musical instrument.


Social Check DCs

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