Jebeddo Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears skinny pants and wears a brown and red robe with the hood down. He wears a Stetson hat to cover his moderate length blonde hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is afraid of men and trembles around them
History: The child of western immigrants he idolized his mother. Jebeddo was born on a far western desert where he grew up under the tutelage of his mother, an expert Masseuse. He moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Flaws: Shy. Bonds: Attractive, Immigrant, Job. Occupation: Masseuse
Voice: Scottish accent
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Half-Plate. 1 Chain shirt. 1 Darkwood Shield.
Godfrey Hampton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He dresses in collared shirts and wears a proper scarf over his head. He keeps his long chestnut hair kept up in a rat tail. He has several tiny topaz earrings on each ear.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He left for the east, certain he would find work there.
Motivation: A strong sense of loyalty to Human people.
Ideals: Joker. Flaws: Shy, Racist. Bonds: Rich, Immigrant. Occupation: Barkeep
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 8 (-1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 140 pp.
Peren Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, he is an attractive figure. He wears tight fighting clothing, which leaves very little to the imagination. His golden hair is drawn into a tight pony tail with a cross scrunchie. His fair skin shows little sign of his aristocratic breeding.
Personality: A skeptical and narcissistic man, Peren's first love is himself. His second love is also himself. He also has developed a complete distrust of the Glassblower profession.
History: Gifted from a young age, Peren studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He has achieved small success as a Doctor.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Impeccable, Gifted. Bonds: Attractive, Job. Occupation: Doctor
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Celestial
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 240 gp. Golden yellow topaz (400 gp).
Ugol Crawford, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He tends to wear a large red jacket. His silver hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with his god.
History: He is a Jackalwere in disguise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Antagonistic. Bonds: Religious, Adventurer, Rich. Occupation: Bricklayer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 12 (+1) | 8 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
Possessions: 600 gp. Moss agate (10 gp). Obsidian (10 gp). Zircon (50 gp).
Edge Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'8" southern man, he wears bulky white painted plate armor. He wears his black fur up. His eyes are a pleasant green.
Personality: He snorts whenever he laughs or is feeling confident. He has a habit of throwing himself into exceedingly dangerous situations.
History: He got into the Dyer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has never given up on his singing dream.
Motivation: He's in love; and he's attracted to the pc
Ideals: Artistic. Flaws: Impulsive. Bonds: Job, Has a crush. Occupation: Dyer
Voice: Excited and jittery
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 18000 sp. 1 Masterwork Musical instrument.
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