Duergath Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt, and is pretty ugly. His tied-back hair is brown. His hazel eyes are slightly larger than normal.
Personality: He is a Carpenter first and foremost. He believes firmly that knowledge should be universal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When Duergath reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Carpenter for the past few years.
Motivation: Further expansion of business; and money/treasure
Flaws: Ugly, Disease. Bonds: Job, Military, Rich. Occupation: Carpenter
Voice: Stutters
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 12)
Armor Class 9
Hit Points 113 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 20 (+5) | 15 (+2) | 20 (+5) | 13 (+1) |
Senses Passive Perception 19
Languages Common, Dwarven, Celestial, Terran
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0
Possessions: 2000 gp. A miniature golden chest with tiny emeralds lining the top (70 gp). Solid gold idol (500 gp). Silver comb with moonstones (1000 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Brass mug with jade inlays (300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alex Wentworth, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His hair is auburn and curly. His gray eyes lackadaisically let the world flow into them.
Personality: Abrasive and pushy, he has a hard time making friends. He works hard and plays hard.
History: He got into the Mercenary business at a young age. A gifted student he started as a Guard, but he got bored and became a Mercenary. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions; and wants to open a new tavern
Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Job, Religious. Occupation: Mercenary
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 pp. Rhodochrosite (13 gp).
Flame Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who dresses in blue turtlenecks beneath a black coat with grey slacks. His fur is short and cinnamon. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also is a firm believer in the manly ideal.
History: His mother raised him in a mountain cabin. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To get a good night's sleep; and wants to raise his children well
Flaws: Shy, Impulsive, Insomniac. Bonds: Nature, Family. Occupation: Fletcher
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Evil (CR 6)
Armor Class 11
Hit Points 19 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 4000 sp.
Gildmak Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 2'11". He likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is kept up in a ponytail inside a Stetson hat. He has gleaming, smiling amber eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He plays an instrument quite well.
History: Gildmak was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by orcs. Gildmak was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: His relatives are trying to arrange a marriage; and many orcs want him driven away
Ideals: Artistic. Bonds: Nature, Poor, Enemies, Family. Occupation: Assassin
Voice: High pitched and raspy
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Terran, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 330 gp. 1 Chain shirt.
Hupe Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear flannel. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His thin eyebrows rest above his beady brown eyes.
Personality: Cocky and sure of himself, he believes he is the best Barrister born in the past three hundred years. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to loving parents in a slum to the east. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Scribe again; and he is unsatisfied with his job
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Poor, Religious. Occupation: Barrister
Voice: Shortens vowels
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Abyssal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Uncommon Weapon.
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