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Advanced [show]


Manfred Vance, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is cut short with large spiked bangs in the front. His amber eyes lackadaisically let the world flow into them.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Manfred grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He has drifted from career to career and currently works as a Marshal.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic. Bonds: Job, Rich, Adventurer. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Manfred Vance, Male Human Adept 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)19 (+4) 13 (+1)13 (+1)
Skills Investigation +6, Stealth +3
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan, Gnoll, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Cloak In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'11" and muscular, this western man wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a wide-brimmed hat to hide his balding. His eyes are likewise yellow. His teeth are yellowed and unaligned.

Personality: He has a massive crush on the younger sibling of the Bounty Hunter who has hired him part-time. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Cloak was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's in love; and he wants to get laid

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Poor, Has a crush. Occupation: Bounty Hunter

Voice: Draws out vowels

Attributes [hide]

Cloak In Woods, Male Tabaxi Paladin 14
Medium (5'11") Tabaxi, Lawful Good (CR 14)
Armor Class 14
Hit Points 96 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Insight +6, Investigation +7
Senses Passive Perception 11
Languages Common, Ignan, Abyssal
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 2000 gp. Violet garnet (1500 gp). Deep blue spinel (1500 gp). Bloodstone (40 gp). Black star sapphire (1300 gp). Sard (40 gp). Pink pearl (140 gp). Blue star sapphire (1300 gp).


Social Check DCs


Merihim Horror, Male Tiefling [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He has a moderate pudge and is not very fit. He keeps his blue hair in a flapper bob. He has gleaming, smiling white eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is used to getting what he wants. In part because he is a meticulous planner.

History: Merihim was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He became a Doctor soon after.

Motivation: Regain custody of his son; and money/treasure

Ideals: Professionalism. Bonds: Family, Job, Rich. Occupation: Doctor

Voice: Gruff and masculine

Attributes [hide]

Merihim Horror, Male Tiefling Ranger 8
Medium (6'4") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)15 (+2) 14 (+2)12 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Dwarven, Abyssal
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1600 gp.


Social Check DCs


Direcris Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears many layers of old clothing at all times. His black crest is smooth and relatively long. His fierce red eyes like to dwell on things.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: He was born blind and as such lacked many opportunities for work. A few years later when the west was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Dragonborn compassion; and a strong sense of loyalty to dragonborn people

Ideals: Passionate. Flaws: Ugly, Racist, Disease. Bonds: Poor, Immigrant. Occupation: Cook

Voice: Raspy

Attributes [hide]

Direcris Bhenkumbyrznaax, Male Dragonborn Wizard 2
Medium (6'3") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 2000 sp.


Social Check DCs


Gale Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has dyed his greying white fur a little too much giving a sharp white color. His amber eyes dart from person to person to random spaces in the air.

Personality: Gale is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is afraid of women and trembles around them

History: Gale was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: An old rival family wants him found.

Ideals: Athletic, Extrovert. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Barkeep

Voice: Low rumbling, strings words together

Attributes [hide]

Gale Hummingbird, Male Tabaxi Cleric 6
Medium (5'8") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Insight +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Goblin, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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