Richard Langston, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is well dressed, constantly wearing a brown suit, white shirt, and tan tie. His hair is always cut to a buzz. His eyes are green and beady.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to loving parents in a slum to the east. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He desires power and/or immortality.
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Sellsword
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 10)
Armor Class 12
Hit Points 45 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: 100 pp.
Ildrex Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a green cloak and cross-gartered yellow stockings. His red crest is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a pair of adventurers, Ildrex grew up listening to his father's many stories. Ildrex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Flaws: Terse. Bonds: Adventurer. Occupation: Slave Trader
Voice: Boston accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Sylvan, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 30 gp.
Zephan Agility, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has a slight overbite and is overall scrawny. His silver hair is lengthy. He wears an eyepatch.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He does not trust anyone and sleeps with one eye open.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Enemies, Religious. Occupation: Gardener
Voice: Eastern European accent
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 61 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
Possessions: 1300 gp. Rock crystal (20 gp). Amethyst (50 gp). Jade (50 gp). 1 Minor magic item.
Nutae Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His tied-back hair is blonde. His eyes are likewise green.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is an amazing painter.
History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Nutae took refuge in the old dungeon and found the beat up sickle and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Doesn't want to be a Architect and was forced into it by his family; and to unite with his sister
Ideals: Gifted. Flaws: Mundane. Bonds: Job, Nature, Family. Occupation: Architect
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 300 gp.
Beast Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a simple black robe with green stripes complete with hood. His fur is greying and his face has many wrinkles. He is baby faced.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is skeptical of what others tell him and is slow to trust.
History: He was raised in a white middle class family as the only child. A gifted student he started as a Performer, but he got bored and became a Engraver. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and sabotage a competitor
Ideals: Justice. Flaws: Shy, Mundane. Bonds: Job, Criminal record. Occupation: Engraver
Voice: Hissing voice
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Giant, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!