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Godfrey Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His eyes are gray.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Godfrey is combative with any and all who dare try his patience in the slightest.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To end his boredom; and he is content

Ideals: Joker, Justice, Gifted, Entrepeneur. Flaws: Mundane. Occupation: Healer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Godfrey Wedgwood, Male Human Sorcerer 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 11 (+0)16 (+3)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 200 gp. 2 Acid flasks.


Social Check DCs


Brottor Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of magic around his neck, and a longbow on his belt. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is frequently practicing swordplay.

History: He was born a particularly ugly child, much to the horror of his parents. His father was a soldier and died while he was still young. Brottor was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep

Ideals: Fighting, Joker. Flaws: Ugly, Insomniac. Bonds: Military. Occupation: Baker

Voice: Speaks with squeezed throat

Attributes [hide]

Brottor Goblinbane, Male Dwarf Expert 11
Medium (4'0") Dwarf, True Neutral (CR 11)
Armor Class 13
Hit Points 64 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)16 (+3) 12 (+1)12 (+1)
Skills Religion +7
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Celestial, Auran
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 170 pp. Banded agate (6 gp). Moss agate (6 gp). Smoky quartz (20 gp). Red-brown spinel (160 gp). Moonstone (20 gp). Tiger eye turquoise (6 gp). Aquamarine (800 gp). Pink pearl (160 gp).


Social Check DCs


Alberich Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears baggy pastel pantaloons and a grey scarf, he is not a threatening figure. He wears his auburn hair down. His ears are large.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Flattery will make him almost putty in your hands.

History: Alberich was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Passionate. Flaws: Ugly, Selfish. Bonds: Poor, Criminal record. Occupation: Cook

Voice: Low rumbling, strings words together

Attributes [hide]

Alberich Trueblood, Male Dwarf Aristocrat 12
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 91 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)13 (+1) 13 (+1)11 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 19000 sp. Freshwater pearl (15 gp). Malachite (15 gp). Carnelian (60 gp). Iolite (60 gp). Malachite (15 gp). Rock crystal (60 gp). Malachite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baradad Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a brown collared shirt and yellow pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He wears a Stetson hat to hide his balding. His eyes, though not visible through his cowl, are gold.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Baradad never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker. Flaws: Impulsive. Bonds: Religious, Enemies. Occupation: Bellfounder

Voice: Pronounces difficult words wrong

Attributes [hide]

Baradad Shestendeliath, Male Dragonborn Druid 3
Medium (6'7") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)12 (+1) 12 (+1)14 (+2)
Skills Religion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 19000 cp. Obsidian (6 gp). Sard (30 gp).


Social Check DCs


Clerebold Blakeley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is cut short with large spiked bangs in the front. This amber eyed southerner is not easily forgotten.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Terse. Bonds: In love, Poor. Occupation: Barrister

Voice: American accent

Attributes [hide]

Clerebold Blakeley, Male Human Rogue 11
Medium (6'3") Human, Chaotic Good (CR 11)
Armor Class 14
Hit Points 54 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)14 (+2) 14 (+2)9 (-1)
Skills Performance +3, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4

Possessions: 2900 gp. Golden yellow topaz (1200 gp). Deep blue spinel (1200 gp). 1 Minor magic item.


Social Check DCs

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