Ombul Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his black hair up in a very large beehive style do. He wears crescent spectacles with a black brim.
Personality: He is calm most of the time but flees social interaction. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a Herbalist, his father struggled to pay the bills. He dropped out of school to support his sick father, and resented it. He now spends his time doing works of charity.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Ideals: Philantrophist, Logical. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Gardener
Voice: Raspy
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
Carrie Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This man wears a green vest and prefers blue and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He is muscular with a powerful set of arms. He wears his blonde hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.
Personality: He hates Elves with a passion. As such he is filled with self loathing. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Justice, Gifted. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Bather
Voice: Loud with bravado
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 sp.
Sun Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears bulky pastel painted plate armor. His black fur is kept up in a ponytail inside a deerstalker hat. His otherwise smooth face is marked with small tiny scars.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Herbalist mother left him crippled. After months of barely getting by, Sun managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: A rival would like him out of the picture; and he uses money and sex appeal to get what he needs
Flaws: Emotional, Disease. Bonds: Attractive, Criminal record, Rich. Occupation: Scribe
Voice: French accent
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 15)
Armor Class 10
Hit Points 149 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic, Terran, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
Possessions: 1000 gp. Rock crystal (50 gp). Onyx (50 gp). Chalcedony (50 gp). Amethyst (40 gp). Red-brown spinel (40 gp). Alexandrite (1600 gp). Amber (40 gp). Iolite (50 gp). Star rose quartz (50 gp). Onyx (50 gp). Moonstone (50 gp). Blue quartz (11 gp). Blue star sapphire (500 gp). Star rose quartz (50 gp). Malachite (11 gp). Zircon (50 gp). Amber (40 gp). White opal (500 gp). Moss agate (11 gp). Azurite (11 gp).
Don Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is greasy and uncared for. His eyes are a pleasant violet.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He takes great joy in being the best Roofer in town.
History: Don was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He ran away from his former home and has been making his living as a Roofer for the past few years.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor, Enemies. Occupation: Roofer
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 127 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 2000 gp. Sapphire pendant on gold chain (2800 gp). Jeweled anklet (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold and topaz bottle stopper cork (1000 gp). Gold dragon comb with red garnet eye (1000 gp). Silver comb with moonstones (600 gp). Jeweled electrum ring (8000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thamior Berevan, Male Elf [Permalink]
Personal [hide]
Description: He wears bulky black painted plate armor. He carries with him a set of halberds on his belt, each one with a ruby on the hilt. His blonde hair is smooth and relatively long. His face is scarred and worn.
Personality: This man loves singing and to teach people singing more than just about anything. He pushes his goals aggressively. He is also a coward if confronted.
History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thamior fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels threatened by others.
Ideals: Fighting, Artistic. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Bather
Voice: Irish accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 300 gp.
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