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Oren High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in earthy colors with a red and yellow handkerchief worn on his right side. He has a long white beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has always had a great fascination with Halfling culture. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. As a young adult he joined a group advocating for an improvement in Halfling conditions. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Halfling compassion; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Racist, Insomniac. Bonds: Military, Nature. Occupation: Doctor

Voice: pre-pubescent

Attributes [hide]

Oren High-hill, Male Halfling Wizard 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 17 (+3)9 (-1) 10 (+0)11 (+0)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Boddynock Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'8" and wears a red shirt with thin grey vertical stripes and brown pants. He has styled his chestnut hair well, parting it to the left. His eyes are hazel and catlike.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Locksmith business at a young age. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: To get a good night's sleep; and further expansion of business

Ideals: Entrepeneur. Flaws: Racist, Insomniac. Bonds: Adventurer, Job. Occupation: Locksmith

Voice: Spits and sputters

Attributes [hide]

Boddynock Ironhide, Male Gnome Adept 3
Small (3'8") Gnome, Lawful Good (CR 3)
Armor Class 14
Hit Points 28 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)11 (+0) 14 (+2)17 (+3)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hadarai Netyoive, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in tan turtlenecks beneath a blue coat with yellow slacks. His Stetson hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses divination through singing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shipwright arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Shipwright

Voice: Scandinavian accent

Attributes [hide]

Hadarai Netyoive, Male Elf Cleric 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs


Garl Preston, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is bristling with hidden weapons, mostly scimitars and spears. He is bald on top and has large brown tufts of hair around his ears. His eyes are blue and beady.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shipwright arts, while his father instructed him in etiquette, music and courtly manner. A gifted student he started as a Map Maker, but he got bored and became a Shipwright. He inherited the family business which he has now maintained for 10 years.

Motivation: Sabotage a competitor.

Flaws: Ugly. Bonds: Criminal record, Job, Rich. Occupation: Shipwright

Voice: Gruff and masculine

Attributes [hide]

Garl Preston, Male Half-Orc Barbarian 1
Medium (6'6") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)14 (+2) 16 (+3)8 (-1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Orc, Aquan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Bidreked Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a moderate pudge and is not very fit. He has dyed his greying rusty crest a little too much giving a sharp rusty color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He invites people to come help in his community garden.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and revenge

Ideals: Philantrophist, Fighting. Bonds: Rich, Enemies, Adventurer. Occupation: Architect

Voice: Excited and jittery

Attributes [hide]

Bidreked Shestendeliath, Male Dragonborn Ranger 9
Medium (6'5") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 65 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +5, Athletics +6
Senses Passive Perception 11
Languages Common, Aquan, Elven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1700 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Embroidered and bejeweled glove (4000 gp).


Social Check DCs

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