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NPC Generator

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Advanced [show]


Dabbledob Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. His hair is short and blonde. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aggressive, abrasive, and angry, Dabbledob embodies much of what other species detest in the Gnomes. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Dabbledob was born in the south. At a young age he loved to build and create. When Dabbledob reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Baker they were divorced and he won custody of their daughter. He worked as a Weaver, and he later adopted a second daughter.

Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion

Ideals: Persistence. Flaws: Antagonistic. Bonds: Family, Military, Rich. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Dabbledob Tarkelby, Male Gnome Wizard 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)15 (+2) 12 (+1)16 (+3)
Skills Deception +5, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Auran
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 10 pp.


Social Check DCs


Gormogord Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He has a large yellow mantle and cape that has been intricately interwoven into his black robe. With a patchy red beard and wild red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of northern immigrants he idolized his father. A freak accident while working with his Fortune-teller father left him crippled. He left for the north, certain he would find work there.

Motivation: A deep hatred of orcs; and wants a kiss

Ideals: Optimist. Flaws: Disease. Bonds: Enemies, Immigrant, Has a crush. Occupation: Cook

Voice: Forgets to breathe while speaking

Attributes [hide]

Gormogord Goodearth, Male Halfling Adept 2
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 15
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 600 sp. Chrysoberyl (90 gp). Banded agate (5 gp). Onyx (60 gp).


Social Check DCs


Peter Browning, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He sports white clothing, slightly heavier than average wear. His black hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his mother. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother.

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Masseuse

Voice: Speaks with back of mouth

Attributes [hide]

Peter Browning, Male Human Expert 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)10 (+0) 13 (+1)15 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Rangrim Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he sports black clothing, slightly heavier than average wear. His hair is long and white with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Spy, who enjoyed hunting, Rangrim was taken on many hunting expeditions. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Bellfounder kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels kind of lost in life

Ideals: Joker. Flaws: Depressed. Bonds: Nature, Criminal record. Occupation: Bellfounder

Voice: Pronounces O like U

Attributes [hide]

Rangrim Burrowfound, Male Dwarf Druid 8
Medium (4'4") Dwarf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 69 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 19 (+4)15 (+2) 11 (+0)14 (+2)
Skills Performance +5
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 200 gp. A small bag of saffron. (40 gp).


Social Check DCs


Aldous Skelton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries axes. He has blonde hair. His eyes are green and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Hunter, but he was a colossal failure. He ran away from his former home and has been making his living as a Unemployed for the past few years.

Motivation: Sabotage a competitor; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Job. Occupation: Unemployed

Voice: Spits words with contempt

Attributes [hide]

Aldous Skelton, Male Human Fighter 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)9 (-1) 17 (+3)14 (+2)
Skills Nature +1, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 30 gp.


Social Check DCs

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