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Advanced [show]


Cockaby Garrick, Male Gnome [Permalink]

Personal [hide]

Description: 3'8" and muscular, this northern man is wearing a perfectly clean shirt and pair of pants. His blonde hair is lengthy. His violet eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Cockaby grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist, Fighting. Bonds: Attractive, Guardian, Adventurer. Occupation: Mason

Voice: Sounds elderly

Attributes [hide]

Cockaby Garrick, Male Gnome Barbarian 10
Small (3'8") Gnome, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 101 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)14 (+2) 17 (+3)16 (+3)
Skills Arcana +6, Athletics +3
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Gnoll
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +3

Possessions: 700 gp. Alexandrite (1400 gp). Fire opal (1000 gp). Golden pearl (110 gp). Lapis lazuli (11 gp). Violet garnet (1400 gp). Blue star sapphire (1000 gp). Iolite (50 gp). Red-brown spinel (110 gp).


Social Check DCs


Tarhun Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is bristling with hidden weapons, mostly longbows and hand crossbows. His scarlet crest has been sun bleached extensively. His eyes are a pleasant red.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Around other people he will do his best to conceal his emotions and appear jolly.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Philantrophist, Gifted, Logical. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Beggar

Voice: Scandinavian accent

Attributes [hide]

Tarhun Nemmonis, Male Dragonborn Fighter 6
Medium (6'6") Dragonborn, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 5000 sp. Gold music box (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver chalice with lapis lazuli gems (70 gp). 1 Minor magic item.


Social Check DCs


Peter Thompson, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His long black hair is drawn into a two foot long braid. His eyes are hazel and catlike.

Personality: He is almost excessively polite to everyone, even when angry. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a fisher again

Ideals: Entrepeneur, Fighting. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Peter Thompson, Male Half-Elf Paladin 5
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)18 (+4) 12 (+1)13 (+1)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Infernal, Gnoll, Draconic, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10000 cp. Star ruby (900 gp). Golden yellow topaz (1500 gp). Lapis lazuli (5 gp). Amethyst (70 gp).


Social Check DCs


Burto Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is braided into rings. This violet eyed westerner is not easily forgotten.

Personality: Burto wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His father raised him in a mountain cabin. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: Further expansion of business.

Ideals: Disciplined. Bonds: Attractive, Job, Nature, Family. Occupation: Fortune-teller

Voice: Deep voice with rolling R's

Attributes [hide]

Burto Whispermouse, Male Halfling Barbarian 3
Small (3'0") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)13 (+1) 10 (+0)12 (+1)
Skills Athletics +1, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 60 pp.


Social Check DCs


Vrondiss Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left arm. He is dressed in a clean tan cloak covering his clean studded leather. His brass crest is lengthy. He wears a mask on his face.

Personality: He likes to make people angry or surprised. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the west to a Interpreter, Vrondiss learned a great deal about his mother's area of expertise. Vrondiss abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and to prove his worth to the world

Flaws: Antagonistic, Impulsive. Bonds: Job, Adventurer. Occupation: Interpreter

Voice: Pronounces O like U

Attributes [hide]

Vrondiss Beryntolthropal, Male Dragonborn Rogue 3
Medium (6'5") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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