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Advanced [show]


Windy Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'2" and muscular, this eastern man wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His red fur is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He is overprotective of those who hire his services. He misses his home and complains about the freezing weather, even in summer.

History: Sold as a small child to a slaver, Windy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home.

Ideals: Athletic. Flaws: Ugly. Bonds: Guardian, Immigrant, Mentor. Occupation: Engraver

Voice: Boston accent

Attributes [hide]

Windy Thundercloud, Male Tabaxi Aristocrat 9
Medium (6'2") Tabaxi, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 50 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Gnoll, Ignan
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 140 pp. Solid gold idol (500 gp).


Social Check DCs


Ghûra Byron, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears a grey coat over a green low-cut shirt, and a Stetson hat upon his head and is in decent physical shape. He has dyed his greying white hair a little too much giving a sharp white color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He got into the Bellfounder business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently the stress of being a Bellfounder has made it difficult for him to sleep.

Motivation: Wishes to resurrect an old love; and his religion dominates his actions

Ideals: Impeccable. Flaws: Insomniac. Bonds: Religious, Job, In love. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Ghûra Byron, Male Half-Orc Bard 1
Medium (5'3") Half-Orc, Lawful Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)12 (+1) 13 (+1)6 (-2)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 100 sp. Onyx (40 gp).


Social Check DCs


Ombul Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a colorful flower in his white hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He comes from a rich southern family. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ombul took refuge in the ruined castle and found the beat up kukri and armor he uses now. After a long history of fighting, Ombul and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Rich, Attractive, Slave, Nature. Occupation: Merchant

Voice: French accent

Attributes [hide]

Ombul Smoothhands, Male Halfling Cleric 13
Small (3'2") Halfling, Chaotic Good (CR 13)
Armor Class 11
Hit Points 82 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136554

Possessions: 1000 gp. Blue quartz (13 gp). Deep blue spinel (900 gp). Black star sapphire (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azzakh Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a butterfly on it. He keeps his long silver crest kept up in a rat tail. He is very pretty but has cold, dead eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He receives visions of the future at random moments

History: He served in the navy to pay for his family's outstanding loans. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now spends his time doing works of charity.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Philantrophist, Gifted. Flaws: Mundane. Bonds: Attractive, Military, Family. Occupation: Spy

Voice: Middle-eastern accent

Attributes [hide]

Azzakh Gygazzylyshrift, Male Dragonborn Druid 9
Medium (6'6") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 51 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)16 (+3) 18 (+4)13 (+1)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Goblin, Giant, Terran
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15644321000

Possessions: 8000 sp. Deep blue spinel (1500 gp). Deep green spinel (150 gp).


Social Check DCs


Greethen Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blue crest is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He is a Bounty Hunter first and foremost. He believes firmly that knowledge should be universal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the west his family was never financially stable. He dropped out of school before completing his studies. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Gifted, Logical. Bonds: Attractive, Job, Poor. Occupation: Bounty Hunter

Voice: Voice breaks

Attributes [hide]

Greethen Yarjerit, Male Dragonborn Commoner 9
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 49 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)12 (+1) 18 (+4)13 (+1)
Skills Athletics +6, History +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +4

Possessions: 210 pp. 1 Minor magic item.


Social Check DCs

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