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NPC Generator

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Advanced [show]


Arannis Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears tight fitting clothing which further accentuates his frame. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He snorts whenever he laughs or is feeling confident. He cannot resist a sob story and will often dote over anyone who has one.

History: Arannis lived on a farm with his mother, near the main road leading to a nearby town. A gifted student he started as a Scribe, but he got bored and became a Tanner. He's also a talented Scribe, but doesn't like to broadcast it.

Motivation: Regain custody of his daughter.

Ideals: Philantrophist. Bonds: Attractive, Family, Job. Occupation: Tanner

Voice: Speaks in third person

Attributes [hide]

Arannis Amastacia, Male Elf Paladin 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)11 (+0) 10 (+0)8 (-1)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 3200 sp. Violet garnet (900 gp). Tourmaline (150 gp).


Social Check DCs


Manfred Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His blonde hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He likes to make people angry or surprised. He is frequently practicing swordplay.

History: Manfred was born the youngest of three triplets. His psionic abilities were realized during a raid on his village. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Family. Occupation: Priest

Voice: Dark and ominous

Attributes [hide]

Manfred Yeardley, Male Human Fighter 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)13 (+1) 12 (+1)11 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 6000 cp.


Social Check DCs


Roger Breeden, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears blue trousers with grey and brown striped suspenders. He wears various colorful collared shirts. His auburn hair is styled in orderly dreadlocks. His violet eyes are slightly larger than normal.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the west, but his parents moved at a very young age to the south. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Immigrant, Religious. Occupation: Bather

Voice: Pirate accent

Attributes [hide]

Roger Breeden, Male Human Aristocrat 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)13 (+1) 10 (+0)14 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Skirt On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His black fur is lengthy and is close to two feet long. He wears an eyepatch.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Fortune-teller

Voice: Prounounces S like Z

Attributes [hide]

Skirt On the Mountaintop, Male Tabaxi Ranger 10
Medium (6'4") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 70 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Insight +4, Performance +6
Senses Passive Perception 10
Languages Common, Gnoll, Terran
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 220 pp. Coral (110 gp). Coral (110 gp). Eye agate (12 gp). Azurite (12 gp). Eye agate (12 gp). Red-brown spinel (110 gp). Citrine (60 gp). Violet garnet (1300 gp).


Social Check DCs


Nuraval Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple brown robe with green stripes complete with hood. His hair is long and brown with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. This hazel eyed westerner is not easily forgotten.

Personality: He can speak with the recently deceased. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: Nuraval was born the youngest of three triplets. When Nuraval reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Mason they were divorced and he won custody of their daughter. He worked as a Crown-heir, and he later adopted a second daughter.

Motivation: To pay off his debts; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Racist. Bonds: Family, Military, Debt. Occupation: Crown-heir

Voice: Slurs words

Attributes [hide]

Nuraval Bloodkith, Male Dwarf Expert 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 500 sp.


Social Check DCs

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