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Advanced [show]


Dondon Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many black ritualistic tattoos. He wears a simple grey robe with black stripes complete with hood. His golden hair is long and unkept. His eyes are blue and he is always smoking a pipe.

Personality: He likes to make people angry or surprised. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He is the product a well kept family trust fund and as such has never really known need. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. After a long history of fighting, Dondon and his spouse have recently divorced.

Motivation: He is wracked by social anxiety.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Criminal record. Occupation: Dyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Dondon Sunmeadow, Male Halfling Fighter 2
Small (3'4") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Investigation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 210 gp.


Social Check DCs


Cloak Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is well dressed, but even with his fine clothing he looks run-down. His black fur is lengthy. His eyes are a pleasant blue.

Personality: He acts crazy and hedonistic. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born several months after his mother was called into army service. He went to a religious school and was inspired by the priests there in charitable deeds. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son; and doesn't want to be a spice merchant and was forced into it by his family

Ideals: Athletic. Flaws: Hedonist. Bonds: Family, Military, Religious. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Cloak Of Stars, Male Tabaxi Warrior 10
Medium (6'10") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 60 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Deception +5, Survival +5
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1600 gp. Blue star sapphire (1400 gp). Freshwater pearl (10 gp). Chrysoberyl (120 gp).


Social Check DCs


Nuraval Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of swords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His long black hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to have a good time and be beloved; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Optimist, Justice. Flaws: Disease. Occupation: Server

Voice: Spits words with contempt

Attributes [hide]

Nuraval Strakeln, Male Dwarf Paladin 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)12 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 20 pp.


Social Check DCs


Ernest Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. His tied-back hair is black. His eyes are likewise amber.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in the north to a Shipwright, Ernest learned a great deal about his father's area of expertise. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Being a Shipwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Expand his business; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Bonds: Family, Job, Criminal record. Occupation: Shipwright

Voice: Slow speaker

Attributes [hide]

Ernest Brownrigg, Male Human Cleric 11
Medium (5'2") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 84 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)9 (-1) 13 (+1)14 (+2)
Skills Arcana +3, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 3000 gp.


Social Check DCs


Balam Dare, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a red coat with black slacks. He carries with him a set of kukris on his belt, each one with a jet on the hilt. His blue hair is smooth and relatively long. He wears a mask on his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a habit of throwing himself into exceedingly dangerous situations.

History: Balam was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Someone believes him a fraud; and many giants want him driven away

Ideals: Fighting. Flaws: Impulsive. Bonds: Adventurer, Family, Enemies. Occupation: Spy

Voice: Ums and uhs a lot

Attributes [hide]

Balam Dare, Male Tiefling Fighter 2
Medium (6'0") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)15 (+2) 12 (+1)16 (+3)
Skills Athletics +1, History +4
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4

Possessions: 360 gp. Violet garnet (300 gp). Violet garnet (300 gp). Smoky quartz (50 gp).


Social Check DCs

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