Tomi Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears silk and lounges about seductively. With bright brown hair and a scraggly beard. He has hazel eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.
Motivation: Retire the richest man in the north; and obtaining odd cultural halfling artifacts is his passion
Ideals: Joker, Entrepeneur. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Locksmith
Voice: Sensual and smooth
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 3)
Armor Class 15
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 7 Acid flasks.
Jak Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses like a well dressed Marshal does. He wears his golden hair up in a very large beehive style do. He has several tiny sapphire earrings on each ear.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He plays an instrument quite well.
History: Born in the east to a Marshal, Jak learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To unite with his brother; and money/treasure
Ideals: Artistic. Bonds: Job, Attractive, Rich, Family. Occupation: Marshal
Voice: Rolls R's
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 4)
Armor Class 15
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 100 gp. Hematite (5 gp). 1 Half-Plate. 1 Masterwork Light steel shield. 1 Chain shirt. 1 Half-Plate.
Dain Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a robe, a symbol of the sun god around his neck, and a nunchaku on his belt. His red hair is cut short with large spiked bangs in the front. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Aggressive, abrasive, and angry, Dain embodies much of what other species detest in the Dwarves. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Bookbinder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Addict, Antagonistic. Bonds: Poor. Occupation: Bookbinder
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 14 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Terran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Oskar Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears tattered old clothes. His black hair is knotted and matted. He wears large thick round spectacles.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in a small mountains village. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and expand his business
Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Nature, Job. Occupation: Interpreter
Voice: Can't modulate volume
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 90 pp.
Percival Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: A 4'10" southern man, he wears a brown small hat and brown clothes. He has black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: When he was but 3 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He was granted martial powers by his dying sister.
Motivation: Revenge; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Fortune-teller
Voice: Excited and jittery
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 18 (+4) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Giant, Abyssal, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 250 gp. 1 Disguise kit.
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Their contribution stands as a beacon of hope for all adventurers!
