Calcitro Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He sports brown clothing, slightly heavier than average wear. He keeps his chestnut hair in a flapper bob. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Calm and collected, he is a well trained Sculptor. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Entrepeneur. Flaws: Ugly, Addict, Forgetful. Bonds: Job. Occupation: Sculptor
Voice: Spits words with contempt
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 56 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Gnoll, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bertram Ainsworth, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a violet tunic with yellow highlights, and long brown pants that bunch up around his shoes. With bright blonde hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tailor arts, while his father instructed him in etiquette, music and courtly manner. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his old friends; and doesn't want to be a tailor and was forced into it by his family
Ideals: Optimist. Flaws: Ugly. Bonds: Family, Rich, Adventurer. Occupation: Tailor
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Brass mug with jade inlays (200 gp).
Aerdeth Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He very much looks the part of a Architect, and carries bastard swords. He has shaved his head bald. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Calm and collected, he is a well trained Architect. Flattery will make him almost putty in your hands.
History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Selfish, Disease. Bonds: Job, Rich. Occupation: Architect
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 800 sp.
Shivering Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears just a brown suit. He has a slight overbite and is overall scrawny. His orange fur is lengthy and is close to two feet long. He has hazel eyes and a brown hat with a black feather.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Shivering enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He got into the Butcher business at a young age. He was taken as a slave by a traveling circus and forced to perform He inherited the family business which he has now maintained for 5 years.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Joker. Flaws: Hedonist. Bonds: Job, Slave, Religious. Occupation: Butcher
Voice: Soft and mumbly
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 34 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Giant, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
John Marleigh, Male Human [Permalink]
Personal [hide]
Description: This man wears a fancy black suit. He is muscular with a powerful set of arms. His brown hair is thinning but still full. He has a tattooed face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their daughter. He worked as a Fortune-teller, and he later adopted a second daughter.
Motivation: He'd like to take his coworkers down a peg; and to settle down with his crush
Bonds: Attractive, Job, Immigrant, Nature, Family, Has a crush. Occupation: Fortune-teller
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 51 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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