Prâk Morley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tan trousers with black and white striped suspenders. He wears various colorful collared shirts. He carries a battered pickaxe and tarnished trident as well. His white hair is lengthy and is close to two feet long. His violet unseeing eyes seem to look past you.
Personality: He speaks before he thinks and is too direct. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: The child of a Seamstress, who enjoyed hunting, Prâk was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Disease, Impulsive, Racist. Bonds: Nature. Occupation: Stylist
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate.
Skirt Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'5" and wears a faded coat and loose pants complete with top hat. His left leg appears badly burned and disfigured. His white fur is drawn into a tight pony tail with a cross scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is business-like. He takes instructions and follows them to the letter. Further he is a bit of a stoner and is frequently out of it.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.
Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions
Ideals: Professionalism. Flaws: Insane, Addict. Bonds: Religious. Occupation: Jeweler
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 40 gp. Freshwater pearl (8 gp).
Oppleby Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man very much looks the part of a Beggar, and a wedding ring on his right hand. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes lackadaisically let the world flow into them.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Oppleby was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Beggar. He has set out to sabotage the competition.
Motivation: He's repulsed by the PC; and expand his business
Ideals: Philantrophist, Opinionated. Flaws: Antagonistic. Bonds: Job, In love. Occupation: Beggar
Voice: Dark and ominous
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 10)
Armor Class 12
Hit Points 81 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 |
Possessions: 7000 sp. Fire opal pendant on a fine gold chain (1200 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Gold and topaz bottle stopper cork (1100 gp). Fire opal pendant on a fine gold chain (1200 gp). Jeweled anklet (3000 gp). Solid gold idol (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Marbas Subtlety, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He sports blue clothing, slightly heavier than average wear. His black hair is unkempt and raggedy. He has a tattooed face.
Personality: Marbas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is lazy, self-centered, vain, and jealous.
History: The child of a Knight, who enjoyed hunting, Marbas was taken on many hunting expeditions. Marbas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and seeks redemption
Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Poor, Nature. Occupation: Layabout
Voice: Irish accent
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 13)
Armor Class 12
Hit Points 47 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Finely wrought small gold bracelet (40 gp). Gold and ruby ring (5000 gp). Cloth of gold vestments (180 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Medium magic item.
Theobald Graeme, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright blue suits and hats. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. He has gleaming, smiling amber eyes.
Personality: He is mildly Human supremacist, though he does not identify as such. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His parents moved while he was still in utero so he is the first generation to be born here. His divine abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and a strong sense of loyalty to human people
Ideals: Gifted. Flaws: Racist, Ugly. Bonds: Immigrant, Slave, In love. Occupation: Painter
Voice: Indian accent
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
