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NPC Generator

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Advanced [show]


Bagga Hampton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a black armored body suit, with a simple white line shooting up and back down. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are a pleasant brown.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: The child of northern immigrants he idolized his father. His father was a soldier and died while he was still young. Bagga was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion; and to protect his home

Bonds: Guardian, Family, Immigrant, Military. Occupation: Shoemaker

Voice: Jamaican accent

Attributes [hide]

Bagga Hampton, Male Half-Orc Warlock 3
Medium (5'8") Half-Orc, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 13 (+1)9 (-1) 17 (+3)11 (+0)
Skills Deception +2, Medicine +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. White opal (600 gp).


Social Check DCs


Fragrant Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white fur is kept up in a ponytail inside a deerstalker hat. His eyes are a pleasant blue.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Fragrant abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his old friends.

Flaws: Antagonistic, Insane. Bonds: Adventurer, Poor, In love. Occupation: Layabout

Voice: Mumbles to self between sentences

Attributes [hide]

Fragrant Grass, Male Tabaxi Wizard 10
Medium (6'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 36 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)9 (-1) 14 (+2)18 (+4)
Skills Athletics +3, Stealth +7
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2100 gp. Brass mug with jade inlays (300 gp). Gold music box (3000 gp). Golden circlet with four aquamarines (5000 gp).


Social Check DCs


Ugarth Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears blue trousers with tan and blue striped suspenders. He wears various colorful collared shirts. He carries with him a set of shields, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His white hair is matted, messy, and big. His eyes are amber and he is always smoking a pipe.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He receives visions of the future at random moments

History: Ugarth was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ugarth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Bowyer

Voice: Posh accent

Attributes [hide]

Ugarth Staurheim, Male Half-Orc Cleric 2
Medium (5'8") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1100 sp.


Social Check DCs


Vrondiss Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, but even with his fine clothing he looks run-down. He wears his brass crest up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Overbrimming with self-confidence, Vrondiss isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He enjoys reading and quiet.

History: Vrondiss was raised in a hard working conservative environment. Cursed with unlife at a very young age, Vrondiss has worked very hard to control his curse. He has set out to sabotage the competition.

Motivation: To be a Merchant again; and to share knowledge with the world

Ideals: Impeccable, Logical. Flaws: Insane, Disease. Bonds: Job. Occupation: Blacksmith

Voice: Old thin voice

Attributes [hide]

Vrondiss Xephyrbahnor, Male Dragonborn Paladin 5
Medium (6'7") Dragonborn, Lawful Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)13 (+1) 13 (+1)10 (+0)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp. Sardonyx (80 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Full Plate.


Social Check DCs


Zook Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tattered old clothes. He has a red handlebar mustache and slicked back red hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is overprotective of those who hire his services. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Guardian, Rich. Occupation: Barkeep

Voice: Rhymes sentences (sorry)

Attributes [hide]

Zook Tarkelby, Male Gnome Commoner 3
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 12 (+1)18 (+4)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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