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NPC Generator

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Advanced [show]


Nim Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears a well pressed and immaculate suit (or dress), he is not a threatening figure. His brown hair is still thick. His ears are large.

Personality: Nim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A powerful slaver made him what he is. A few years later when the east was not economically sound they moved to his current location. He has never given up on his painting dream.

Motivation: He feels kind of lost in life; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Mentor, Immigrant. Occupation: Fortune-teller

Voice: Mumbles to self between sentences

Attributes [hide]

Nim Gentry, Male Half-Elf Aristocrat 15
Medium (4'11") Half-Elf, True Neutral (CR 15)
Armor Class 11
Hit Points 99 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 12 (+1)9 (-1)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Abyssal, Orc
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2

Possessions: 5000 gp. Aquamarine (200 gp). Moss agate (13 gp). Red spinel (120 gp). Zircon (60 gp). Smoky quartz (60 gp). Blue quartz (13 gp). Sardonyx (60 gp). Sardonyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lone Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who is wearing a perfectly clean shirt and pair of pants, he is not a threatening figure. His gray fur is braided into rings. His copper eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was always a brilliant, if unscrupulous mind. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Lone took refuge in the ruined castle and found the beat up greataxe and armor he uses now. He has set out to sabotage the competition.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and expand his business

Ideals: Logical. Flaws: Insane, Greedy. Bonds: Attractive, Nature, Job. Occupation: Server

Voice: High pitched and raspy

Attributes [hide]

Lone Plume, Male Tabaxi Warlock 2
Medium (6'1") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)16 (+3) 12 (+1)11 (+0)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Orc, Giant, Aquan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oskar Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is matted, messy, and big. His thin eyebrows rest above his beady violet eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with finding treasure.

History: Sold as a small child to a necromancer, Oskar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Athletic, Disciplined. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Mercenary

Voice: French accent

Attributes [hide]

Oskar Brazzik, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)8 (-1) 10 (+0)9 (-1)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 110 gp. Deep green spinel (100 gp).


Social Check DCs


Left-Handed In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man dresses in white turtlenecks beneath a pastel coat with red slacks. He is muscular with a powerful set of arms. His beige fur is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy. Bonds: Poor, Has a crush, Adventurer. Occupation: Actor

Voice: Middle-eastern accent

Attributes [hide]

Left-Handed In Woods, Male Tabaxi Cleric 10
Medium (6'6") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 57 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)14 (+2) 16 (+3)14 (+2)
Skills Insight +7, Intimidation +6
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Solid gold idol (600 gp). Solid gold idol (600 gp). Gold dragon comb with red garnet eye (600 gp).


Social Check DCs


Suhnae Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a yellow coat with tan slacks. His silver hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and violet eyes are beguiling and draw you in.

Personality: Abrasive and pushy, he has a hard time making friends. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Cook mother left him crippled. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he loathes his own lifestyle

Flaws: Antagonistic, Disease, Depressed. Bonds: Attractive, Criminal record. Occupation: Farmer

Voice: Laughs frequently while speaking

Attributes [hide]

Suhnae Selevarun, Male Elf Ranger 6
Medium (4'8") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)18 (+4) 11 (+0)17 (+3)
Skills Religion +7, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Halfling, Goblin, Infernal, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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