Henry Rutland, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male prefers to wear white clothing when he does not wear armor. He is tall, broad shouldered and powerfully built. He keeps his auburn hair in a pixie cut. He wears an eyepatch.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with finding treasure.
History: Born in a small village he learned the ways of the warrior from his father. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and revenge
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Armorer
Voice: Low range voice
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 18 (+4) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 60 gp. 1 Banded mail.
Fragrant Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His fur is cut close to his head. His fair skin shows little sign of his aristocratic breeding.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also hits on women, regardless of circumstances.
History: Born in a small village he learned the ways of the warrior from his mother. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Attractive, Has a crush. Occupation: Painter
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 7)
Armor Class 13
Hit Points 29 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 80000 cp. Silver pearl (70 gp). Azurite (16 gp). Chrysoberyl (70 gp).
Burto Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and dresses in white turtlenecks beneath a violet coat with black slacks. His skin is also unnaturally pale. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is irascible and easily irritated. He is obsessed with his god.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Burto fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and his religion dominates his actions
Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Religious. Occupation: Crown-heir
Voice: Sounds elderly
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 20 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Druidic, Elven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 8000 sp. Tiger eye turquoise (12 gp). Violet garnet (400 gp). 1 Minor magic item.
Hugh Kenley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a simple red robe with pastel stripes complete with hood. His silver hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his daughter; and he wants nothing more than to rejoin the army
Ideals: Disciplined, Logical. Bonds: Poor, Family, Military. Occupation: Interpreter
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 44 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 5000 sp. Rock crystal (50 gp).
Gimble Gummen, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man likes to wear brown tank tops with white pants. He has a very tight haircut. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Balancing his hectic life and new Banker responsibilities is difficult; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Secretive, Disease, Insomniac. Occupation: Banker
Voice: Irish accent
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 6)
Armor Class 14
Hit Points 17 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 11 (+0) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Ignan
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 4000 sp. Aquamarine (400 gp). Azurite (6 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!