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NPC Generator

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Advanced [show]


Joser Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 2'11" and is a bit bulky. He is very muscular particularly in the legs. He is typically in his Sculptor uniform. He keeps his long blonde hair kept up in a rat tail. His eyes are violet and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He got into the Sculptor business at a young age. He helped his father out around the business and became quite the natural. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Sculptor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Joser Glenfellow, Male Halfling Ranger 2
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)10 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 140 gp.


Social Check DCs


Alston Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is lengthy. His fierce green eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Laborer. He never wears the same outfit twice, unless he absolutely has to.

History: Alston was born in the north. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Laborer soon after.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Artistic, Persistence. Bonds: Attractive, Job. Occupation: Laborer

Voice: Laughs frequently while speaking

Attributes [hide]

Alston Daergel, Male Gnome Warlock 2
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)15 (+2) 18 (+4)13 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 14
Languages Common, Gnome, Terran, Orc
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: Coral (130 gp).


Social Check DCs


Hunter Blythe, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He usually wears his green robe and has his sai always slung over his shoulder. His brown hair is styled in orderly dreadlocks. His eyes are green and he is always smoking a pipe.

Personality: A deeply religious man he believes everything happens for a reason. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Hunter was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Antagonistic. Bonds: Religious, Attractive, Adventurer. Occupation: Architect

Voice: Tuts and clicks tongue

Attributes [hide]

Hunter Blythe, Male Human Monk 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)16 (+3) 16 (+3)14 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 13
Languages Common, Sylvan, Abyssal, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 130 gp. 4 Smokesticks.


Social Check DCs


Thamuz Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a yellow vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his red hair in a pixie cut. His thin eyebrows rest above his beady black eyes.

Personality: He will rave to anyone who will listen. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the west, certain he would find work there.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Rich, Immigrant. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Thamuz Nowhere, Male Tiefling Sorcerer 3
Medium (5'1") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Brottor Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a robe, a symbol of the four houses of cards around his neck, and a monstrous two handed axe on his belt. His auburn hair is lengthy and is close to two feet long. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Stoic and calm, he prefers to meditate than take action. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Brottor is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Brottor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Fighting, Athletic, Disciplined, Justice. Flaws: Addict. Occupation: Hunter

Voice: Nasally tone

Attributes [hide]

Brottor Durthane, Male Dwarf Warrior 11
Medium (4'0") Dwarf, Chaotic Good (CR 11)
Armor Class 12
Hit Points 83 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)13 (+1) 12 (+1)6 (-2)
Skills Acrobatics +6, Insight +5
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +5

Possessions: Brass mug with jade inlays (400 gp). Silver comb with moonstones (1000 gp). A necklace of small pink pearls (5000 gp). Golden circlet with four aquamarines (5000 gp). Golden circlet with four aquamarines (5000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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