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NPC Generator

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Advanced [show]


Zûmug Clifford, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of halberds on his belt, each one with a ruby on the hilt. His hair, while still mostly red, has prominent grey streaks. His eyes, though not visible through his cowl, are brown.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Zûmug enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of eastern immigrants he idolized his mother. In his 17th year, his parents were killed by a gnolls raid, leaving Zûmug alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zûmug fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Hedonist. Bonds: Family, Immigrant, Enemies. Occupation: Doctor

Voice: Pronounces O like U

Attributes [hide]

Zûmug Clifford, Male Half-Orc Barbarian 7
Medium (6'2") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 60 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)8 (-1) 13 (+1)16 (+3)
Skills Arcana +2, Insight +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 110 pp.


Social Check DCs


Alexandre Law, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He dresses like a well dressed Bricklayer does. He has a hunchback. His blonde hair is still thick. He has gleaming, smiling hazel eyes.

Personality: He can speak with the recently deceased. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his mother's forge. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Sabotage a competitor; and find a way to reverse the transformation of his brother

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Bricklayer

Voice: Old Prospector

Attributes [hide]

Alexandre Law, Male Human Ranger 11
Medium (5'9") Human, Chaotic Evil (CR 11)
Armor Class 9
Hit Points 79 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)14 (+2) 18 (+4)12 (+1)
Skills History +6, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Gnome, Ignan
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601100

Possessions: 1900 gp. 1 Minor magic item.


Social Check DCs


Alex Badger, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. His top hat is riddled with cuts and holes. His amber eyes peer out from beneath his top white hat.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a white middle class family as the only child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Alex never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To end his boredom.

Ideals: Impeccable, Justice. Flaws: Ugly, Mundane. Bonds: In love. Occupation: Body Guard

Voice: Thin and wheezing

Attributes [hide]

Alex Badger, Male Human Aristocrat 11
Medium (5'10") Human, Lawful Good (CR 11)
Armor Class 13
Hit Points 60 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)15 (+2) 17 (+3)14 (+2)
Skills Acrobatics +7, Survival +7
Senses Passive Perception 13
Languages Common, Undercommon, Aquan
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +7

Possessions: 2200 gp. Aquamarine (900 gp). Alexandrite (900 gp). Jasper (50 gp). Blue quartz (16 gp). Rich purple corundum (1500 gp). Peridot (50 gp). Violet garnet (900 gp). Black pearl (900 gp). Rose (50 gp).


Social Check DCs


Oblar Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He is generally shirtless and showing off his tattooed chest. His hair, while still mostly chestnut, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He is searching for what he claims is his rightful reward.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Religious, Criminal record. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

Oblar Glenfellow, Male Halfling Warrior 12
Small (3'4") Halfling, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 82 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Perception +5, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +2 / 3d10-2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. Carnelian (20 gp). Amber (160 gp). Azurite (9 gp). Azurite (9 gp). Chrysoberyl (160 gp). Banded agate (9 gp). Amber (160 gp). Jet (160 gp).


Social Check DCs


Nelkin TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: A deep hatred of illithids; and someone believes him a fraud

Ideals: Joker, Fighting. Flaws: Fearful. Bonds: Attractive, Family, Enemies. Occupation: Barkeep

Voice: Prounounces S like Z

Attributes [hide]

Nelkin TellPenny, Male Halfling Barbarian 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 35 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. Jasper (30 gp). Obsidian (16 gp). Eye agate (16 gp). Star rose quartz (30 gp).


Social Check DCs

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