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Advanced [show]


Sammal Victory, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a simple white robe with tan stripes complete with hood. His white hair is kept up in a ponytail inside a Stetson hat. His white eyes dart from person to person to random spaces in the air.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born to a pair of adventurers, Sammal grew up listening to his father's many stories. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He has recently gotten a pet goose that steals things from people.

Motivation: Wants to open a new tavern; and meet up once more with his childhood friend

Ideals: Justice. Flaws: Greedy. Bonds: Criminal record, Adventurer, Job. Occupation: Servant

Voice: Sensual and smooth

Attributes [hide]

Sammal Victory, Male Tiefling Warlock 5
Medium (5'2") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)16 (+3) 8 (-1)12 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 9
Languages Common, Auran, Celestial, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 600 gp.


Social Check DCs


Henry Mitchell, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tight fitting black shirt and pants. His hair is cut close to his head. His eyes are likewise brown.

Personality: He is extraordinarily eccentric. He can't help but pocket interesting objects he comes across

History: Born in a small village he learned the ways of the warrior from his father. There was a wharf not far from home where he often wandered off to fish. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has a rivalry with the Church that dominates his actions; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Insane. Bonds: Criminal record, Nature, Religious. Occupation: Armorer

Voice: Dutch accent

Attributes [hide]

Henry Mitchell, Male Human Warlock 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)15 (+2) 13 (+1)15 (+2)
Skills Performance +5, Survival +4
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 300 gp. Tiger eye turquoise (7 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Barendd Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is fair and his fingers are delicate and long. His red hair is drawn into a tight pony tail with a skull scrunchie. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Barendd is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born at the edge of vast island. He made a point of taking high paying jobs and getting most of it up front. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Extrovert. Bonds: Adventurer, Attractive, Criminal record, Nature. Occupation: Sellsword

Voice: Ums and uhs a lot

Attributes [hide]

Barendd Caebrek, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 19 (+4)12 (+1) 12 (+1)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 5000 cp. Coral (60 gp). Chrysoberyl (60 gp). Amber (60 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fallond Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft white waves gently in the breeze. His skin is fair and his fingers are delicate and long. His top hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in a small village he learned the ways of the warrior from his father. He has chosen to use the inheritance that was left to him frivolously. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's repulsed by the PC; and to clean up the streets

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Guardian. Occupation: Carter

Voice: Scottish accent

Attributes [hide]

Fallond Bofdann, Male Dwarf Barbarian 3
Medium (4'1") Dwarf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)16 (+3) 9 (-1)8 (-1)
Skills Athletics +2, Religion +5
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Ignan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Mûzglob Hallewell, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His black hair is unkempt and raggedy. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Further he is a bit of a stoner and is frequently out of it.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Disciplined. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Spice Merchant

Voice: Shortens vowels

Attributes [hide]

Mûzglob Hallewell, Male Half-Orc Rogue 3
Medium (6'0") Half-Orc, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Deception +3, History +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 2 Alchemist’s fire. 3 Thunderstones.


Social Check DCs

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