Peter Morley, Male Human [Permalink]
Personal [hide]
Description: He wears white trousers with grey and brown striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a cross on it. His chestnut hair is greasy and uncared for. He has several tiny amethyst earrings on each ear.
Personality: He speaks before he thinks and is too direct. He is obsessed with his god.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Impulsive. Bonds: Rich, Religious, Slave. Occupation: Miner
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 63 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Elven, Draconic
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
Possessions: 2000 gp. A miniature golden chest with tiny emeralds lining the top (40 gp). Silver comb with moonstones (800 gp). Large well-done wool tapestry (200 gp). Golden circlet with four aquamarines (2000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Astar Delight, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a worn and beaten armor. His long silver hair is drawn into a two foot long braid. He has a tattooed face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Astar hails from a village terrorized by orcs. In his 12th year, his parents were killed by a orcs raid, leaving Astar alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Revenge; and doesn't want to be a adventurer and was forced into it by his family
Ideals: Athletic. Bonds: Enemies, Job, Family. Occupation: Adventurer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'7") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 18 (+4) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Azurite (5 gp).
Diggory Plemens, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. His hair is golden and curly. His gray eyes lackadaisically let the world flow into them.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. The war was a terrible time for him, and Diggory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His martial abilities were realized during a raid on his village. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Opinionated, Gifted. Flaws: Depressed. Bonds: Military, Slave. Occupation: Healer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Gnome, Terran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +5
Possessions: 600 gp. Black star sapphire (1200 gp). Deep green spinel (140 gp). Iolite (30 gp).
Diggory Nash, Male Human [Permalink]
Personal [hide]
Description: He dresses in tan turtlenecks beneath a grey coat with black slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is thinning but still full. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with finding treasure.
History: Diggory was born with his father's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Professionalism. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Scribe
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 12 (+1) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Giant, Elven, Halfling
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
Possessions: 3000 cp.
Reynard Leighton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. His wide-brimmed hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Reynard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He used his abilities to trick people and travel the world for free.
Motivation: Further expansion of business; and expand his business
Ideals: Philantrophist, Opinionated. Flaws: Ugly. Bonds: Poor, Job, Criminal record. Occupation: Miner
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 94 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
Possessions: 1700 gp.
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