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NPC Generator

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Advanced [show]


Enialis Klein, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has dyed his greying auburn hair a little too much giving a sharp auburn color. This brown eyed southerner is not easily forgotten.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Enialis enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a necromancer, Enialis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was always very intelligent and has formed a secret society of specialists.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Flaws: Hedonist, Secretive. Bonds: Rich, Attractive, Mentor, Adventurer. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Enialis Klein, Male Half-Elf Adept 5
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)15 (+2) 9 (-1)9 (-1)
Skills Investigation +5, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Auran, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Black pearl (800 gp). Chrysoprase (20 gp). Rock crystal (20 gp).


Social Check DCs


Eberk Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in violet turtlenecks beneath a white coat with brown slacks. His golden hair is kept up in a ponytail inside a small hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is overprotective of those who hire his services. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sold as a small child to a necromancer, Eberk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.

Motivation: To protect his home; and wants to work out more often

Ideals: Athletic, Opinionated. Bonds: Guardian, Mentor, Poor. Occupation: Engraver

Voice: Soft and melodious

Attributes [hide]

Eberk Durthane, Male Dwarf Bard 12
Medium (4'4") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 103 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)13 (+1) 17 (+3)8 (-1)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 400 pp. Violet garnet (1300 gp). Coral (150 gp). Jet (150 gp). Deep blue spinel (1300 gp). Blue star sapphire (700 gp). Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Travok Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears rags and sports a simple walking cane. He has styled his auburn hair well, parting it to the right. His brown eyes peer out from beneath his wide-brimmed grey hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy, self-centered, vain, and jealous.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 11th year, his parents were killed by a drow raid, leaving Travok alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: He feels the way he acts is they only way to get by in the world; and many drow want him driven away

Ideals: Philantrophist, Impeccable. Flaws: Disease, Selfish. Bonds: Poor, Enemies. Occupation: Assassin

Voice: Italian accent

Attributes [hide]

Travok Torevir, Male Dwarf Druid 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)13 (+1) 16 (+3)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Just what you see.


Social Check DCs


Seven In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown shirt with thin green vertical stripes and yellow pants. His yellow fur is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Sold as a small child to a wizard, Seven was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Mentor, Religious. Occupation: Fletcher

Voice: Speaks with back of mouth

Attributes [hide]

Seven In the Storm, Male Tabaxi Barbarian 12
Medium (6'3") Tabaxi, Chaotic Good (CR 12)
Armor Class 13
Hit Points 115 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)18 (+4) 17 (+3)10 (+0)
Skills Medicine +7, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Abyssal, Ignan, Auran, Goblin
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 300 pp. Gold dragon comb with red garnet eye (1400 gp). Gold dragon comb with red garnet eye (1400 gp). Brass mug with jade inlays (100 gp). A miniature golden chest with tiny emeralds lining the top (110 gp).


Social Check DCs


Beloril Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears a simple blue robe with tan stripes complete with hood. With a patchy golden beard and wild golden hair. He wears large thick round spectacles.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a font of random trivia from the lore and stories he has discovered

History: Beloril hails from a village terrorized by goblins. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants revenge against goblins.

Ideals: Logical. Flaws: Shy. Bonds: Poor, Enemies, Attractive. Occupation: Unemployed

Voice: Speaks fast with a slight lisp

Attributes [hide]

Beloril Morigak, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5, Athletics +3
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 260 gp.


Social Check DCs

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