Ratlûg Alston, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a colorful flower in his white hair. He has violet eyes and a white hat with a yellow feather.
Personality: Prone to second guessing himself, he comes off as nervous. He enjoys reading and quiet.
History: He was born in the south. A few years later when the north was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To share knowledge with the world; and he wants to get laid
Ideals: Logical. Flaws: Shy. Bonds: Poor, Immigrant, Attractive. Occupation: Assassin
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 36 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
Possessions: Star rose quartz (40 gp). Blue quartz (7 gp). 1 Minor magic item.
Koeth Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a worn and beaten armor and is in decent physical shape. He has no hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Koeth reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Joker. Flaws: Ugly, Addict. Bonds: Rich, Military. Occupation: Dyer
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Bruz Huckabee, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a pastel coat over a blue low-cut shirt, and a feathered hat upon his head. He is portly but not overly obese. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Weaver, but he got bored and became a Tailor. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their son. He worked as a Tailor, and he later adopted a second son.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to unite with his brother
Ideals: Disciplined, Gifted. Bonds: Job, Family, Debt. Occupation: Tailor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 130 gp. Bloodstone (30 gp). Chalcedony (30 gp). 1 Masterwork Common Ranged Weapon.
Ghesh Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His Stetson hat is riddled with cuts and holes. His red eyes are slightly larger than normal.
Personality: He can speak with the recently deceased. His job bores him to no end. He has decided to make it more interesting.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is compelled to act according to his religious beliefs; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Criminal record, Religious. Occupation: Actor
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 14)
Armor Class 9
Hit Points 92 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 5000 gp. Large well-done wool tapestry (200 gp). Solid gold idol (600 gp). Brass mug with jade inlays (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Jeweled anklet (1000 gp). 1 Medium magic item.
Godfrey Madden, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a butterfly on it. His white hair, when down, is lengthy. His eyes are blue and beady.
Personality: Godfrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also has developed a complete distrust of the Carter profession.
History: Godfrey was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Poor, Job, Adventurer. Occupation: Stableman
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 15)
Armor Class 12
Hit Points 47 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 17
Languages Common, Elven, Goblin, Gnoll, Ignan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +7
Possessions: 7000 gp. Large well-done wool tapestry (300 gp). A necklace of small pink pearls (2000 gp). Jeweled electrum ring (4000 gp). An abacus with copper, silver and gold markers (120 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Brass mug with jade inlays (300 gp). A delicate silver chain set with a tourmaline (80 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp).
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Their contribution stands as a beacon of hope for all adventurers!