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Advanced [show]


Lamlis Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a blue vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his blue boots flare out at the collars. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a font of random trivia from the lore and stories he has discovered

History: Lamlis was born the youngest of three triplets. He worked as a nervous Sellsword and found it very stressful. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Opinionated, Logical. Bonds: Family, Job, Religious. Occupation: Sellsword

Voice: Speaks through clenched teeth

Attributes [hide]

Lamlis Dalanthan, Male Half-Elf Cleric 5
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)16 (+3) 16 (+3)18 (+4)
Skills Insight +6, Intimidation +7
Senses Passive Perception 13
Languages Common, Elven, Druidic, Sylvan, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 600 gp. Chalcedony (60 gp). Rose (60 gp).


Social Check DCs


Trym Tealeaf, Male Half-Elf [Permalink]

Personal [hide]

Description: A 4'11" eastern man, he has the majority of his body covered in plate. He has a very tight haircut. His brown eyes peer out from beneath his deerstalker blue hat.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Trym studied abroad. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his son; and he's repulsed by the pc

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Family. Occupation: Sailor

Voice: Speaks with lips pursed

Attributes [hide]

Trym Tealeaf, Male Half-Elf Commoner 5
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills Insight +6, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Peter Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries shortspears. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Peter hails from a village terrorized by drow. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Entrepeneur, Fighting, Joker. Bonds: Rich, Enemies. Occupation: Miller

Voice: Cold and demanding tone

Attributes [hide]

Peter Winchester, Male Human Commoner 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1000 cp.


Social Check DCs


Ozyman TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'2", this man wears tattered old clothes. With bright blonde hair and a scraggly beard. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the south. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their daughter. He worked as a Performer, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Pacifist, Artistic. Flaws: Ugly, Disease. Bonds: Family. Occupation: Performer

Voice: Russian accent

Attributes [hide]

Ozyman TellPenny, Male Halfling Paladin 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 51 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Athletics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Vlorn Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'10" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His left hand appears badly burned and disfigured. His chestnut hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Stableman. He is lazy and tries to find solutions quickly.

History: He was born to loving parents in a slum to the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Ugly, Lazy. Bonds: Job, Poor, Military. Occupation: Stableman

Voice: Nasally tone

Attributes [hide]

Vlorn Tallfellow, Male Halfling Expert 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 27 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)18 (+4) 16 (+3)14 (+2)
Skills Insight +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Elven, Undercommon, Auran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp. Alexandrite (500 gp). Hematite (4 gp).


Social Check DCs

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