Godfrey Fidget, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is wearing a tight red one piece outfit complete with pants, hood, and a cape. He keeps his long blonde hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He would rather hide behind his crafts than deal with other people.
History: Godfrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered dancing. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and he's in love
Ideals: Artistic. Flaws: Insane, Ugly, Shy. Bonds: Poor. Occupation: Miller
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 25 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 500 gp.
Erias Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a worn and beaten armor. His blonde hair is lengthy and is close to two feet long. He has gray eyes.
Personality: He is irascible and easily irritated. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. After coming to the age of reason, Erias took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Gifted. Flaws: Antagonistic, Impulsive, Disease. Bonds: Enemies. Occupation: Tanner
Voice: Sounds elderly
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 18 (+4) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Abyssal, Auran
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Oskar Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a grey vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his grey boots flare out at the collars. He wears his auburn hair up in a very large beehive style do. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He enjoys reading and quiet.
History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Hunter mother left him crippled. He's since become an addict/alcoholic.
Motivation: To find somewhere to settle down; and to share knowledge with the world
Ideals: Logical. Flaws: Addict, Antagonistic, Disease. Bonds: Poor. Occupation: Barkeep
Voice: Australian accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Masterwork Uncommon Weapon.
Fulbar Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears bulky violet painted plate armor. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He would rather hide behind his crafts than deal with other people.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a mechanic, and taught him how to fix just about anything. He has never given up on his writing dream.
Motivation: Regain custody of his son; and to find somewhere to settle down
Ideals: Persistence, Artistic. Flaws: Insane, Shy, Disease. Occupation: Interpreter
Voice: Spits and sputters
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 35 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 19 (+4) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Sylvan, Infernal
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Naill Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'7". He wears many layers of old clothing at all times. He has auburn hair. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.
History: Gifted from a young age, Naill studied abroad. When Naill reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Naill and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor, Military. Occupation: Roofer
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 12)
Armor Class 13
Hit Points 70 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Terran
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
Possessions: 400 pp. Red spinel (130 gp). Tourmaline (130 gp). Golden yellow topaz (600 gp). Blue diamond (3000 gp). White opal (500 gp). Freshwater pearl (13 gp). Iolite (40 gp). Alexandrite (600 gp). 1 Minor magic item. 1 Minor magic item.
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