Tree Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and is generally well dressed albeit a few years behind the times. His long gray fur is drawn into a two foot long braid. His eyes are copper and catlike.
Personality: He likes to make people angry or surprised. He has a small toy that he constantly fidgets with.
History: Gifted from a young age, Tree studied abroad. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Gifted. Flaws: Antagonistic, Addict. Bonds: Attractive. Occupation: Herbalist
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 3)
Armor Class 15
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 100 gp. Sard (40 gp).
Pijjirik Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He typically wears violet cloth garments or leather armor. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a skull on it. He keeps his copper crest in a flapper bob. He has gold eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy, self-centered, vain, and jealous.
History: He got into the Spice Merchant business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Spice Merchant. Recently the stress of being a Spice Merchant has made it difficult for him to sleep.
Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and a strong sense of loyalty to dragonborn people
Ideals: Optimist. Flaws: Selfish, Insomniac, Racist. Bonds: Job. Occupation: Spice Merchant
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 77 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 10 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +9 / 3d10+5, Ranged +4 / 3d10+0, Grapple +5
Possessions: 2000 gp. Aquamarine (700 gp). Peridot (30 gp). Jet (60 gp).
Qemuel Belief, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears dark leathers with embroidery. His brown hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: The child of a Shipwright, who enjoyed hunting, Qemuel was taken on many hunting expeditions. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Doesn't want to be a Tailor and was forced into it by his family; and marry his brother to traveling adventurers
Flaws: Ugly. Bonds: Nature, Slave, Family. Occupation: Tailor
Voice: Dutch accent
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Good (CR 16)
Armor Class 12
Hit Points 90 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Giant, Orc
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 1 | 1 |
Possessions: 700 pp. Star rose quartz (50 gp). Fire opal (1200 gp). Black pearl (1000 gp). Jade (110 gp). Hematite (10 gp). Sardonyx (50 gp). Black pearl (1000 gp). Moss agate (10 gp). Obsidian (10 gp). Aquamarine (1000 gp). Silver pearl (110 gp). Alexandrite (1000 gp). Blue star sapphire (1200 gp). Freshwater pearl (10 gp). Freshwater pearl (10 gp). Rhodochrosite (10 gp). Banded agate (10 gp). Deep blue spinel (1000 gp). Chrysoprase (50 gp). Pink pearl (110 gp). Pink pearl (110 gp). Amber (110 gp). Hematite (10 gp). Eye agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Umpen Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears baggy white pantaloons and a grey scarf. His red hair is kept up in a ponytail inside a wide-brimmed hat. He wears large thick round spectacles.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: When he was but 4 years old his parents immigrated from the east. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: To clean up the streets; and his spouse's relatives view him with great suspicion
Ideals: Entrepeneur. Bonds: Family, Immigrant, Rich, Guardian. Occupation: Adventurer
Voice: Creaky witch voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 84 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zook Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. With a patchy red beard and wild red hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zook fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Military. Occupation: Fisher
Voice: Aggressive tone
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 16 (+3) | 10 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
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