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NPC Generator

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Advanced [show]


Nirgel Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is portly but not overly obese. He keeps his purple hair in a pixie cut. His eyes are a pleasant black.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He plays an instrument quite well.

History: Born in the west to a Architect, Nirgel learned a great deal about his father's area of expertise. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has drifted from career to career and currently works as a Architect.

Motivation: Expand his business; and further expansion of business

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Architect

Voice: Excited and jittery

Attributes [hide]

Nirgel Fortune, Male Tiefling Expert 7
Medium (5'5") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 49 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)12 (+1) 12 (+1)19 (+4)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sapply Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He wears a green armored body suit, with a simple tan line shooting up and back down, and carries pickaxes. His hair is cut close to his head. His thin eyebrows rest above his beady hazel eyes.

Personality: Sapply is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sapply fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert, Logical. Flaws: Ugly. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Sapply Murnig, Male Gnome Paladin 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)9 (-1) 10 (+0)15 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 gp.


Social Check DCs


Kiirith Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses like a well dressed Healer does. He carries with him a set of swords on his belt, each one with a aquamarine on the hilt. His black crest is kept up in a ponytail inside a top hat. This red eyed northerner is not easily forgotten.

Personality: He is irascible and easily irritated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in a small desert village. He worked as a nervous Healer and found it very stressful. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Antagonistic, Forgetful. Bonds: Job, Nature. Occupation: Healer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kiirith Ophinshtalajiir, Male Dragonborn Wizard 5
Medium (6'2") Dragonborn, Neutral Good (CR 5)
Armor Class 11
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Arcana +4, Insight +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 200 gp.


Social Check DCs


Alston Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears just a white suit. His hair is black, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a great chef.

History: He comes from a rich southern family. After coming to the age of reason, Alston took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: He is greedy.

Ideals: Athletic, Gifted. Bonds: Attractive, Job, Rich. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Alston Nopenstallen, Male Gnome Wizard 14
Small (3'8") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 51 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 16 (+3)16 (+3)
Skills History +6, Stealth +6
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 2000 gp. Brass mug with jade inlays (400 gp). Solid gold idol (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Jeweled electrum ring (6000 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Black velvet mask with numerous citrines (30 gp). Fire opal pendant on a fine gold chain (2300 gp).


Social Check DCs


Henry Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His moppish brown hair is in a traditional bowl cut. His gray eyes are slightly larger than normal.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He receives visions of the future at random moments

History: He was born at the edge of vast desert. His father was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has money and likes to spend it

Ideals: Optimist, Gifted, Persistence. Flaws: Greedy. Bonds: Rich, Nature. Occupation: Blacksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Henry Sherwood, Male Human Warrior 2
Medium (5'1") Human, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 160 gp.


Social Check DCs

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