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Advanced [show]


Calcitro Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a faded coat and loose pants complete with top hat. His chestnut hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He dislikes all the random violence that takes place in the north. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in a small forest village. From there he went from mercenary job to mercenary job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has passion for adventuring and risk

Ideals: Pacifist. Flaws: Antagonistic, Greedy. Bonds: Nature, Adventurer. Occupation: Glassblower

Voice: Low and grunting

Attributes [hide]

Calcitro Shadowquick, Male Halfling Rogue 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 37 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 14 (+2)16 (+3) 13 (+1)14 (+2)
Skills Athletics +2, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Elven, Orc, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +5

Possessions: Just what you see.


Social Check DCs


Dûgza Home, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tan painted combat armor at almost all times. He is bald on top and has large brown tufts of hair around his ears. His eyes are brown and beady.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: To pay off his debts; and revenge

Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Gardener

Voice: Jittery and nervous

Attributes [hide]

Dûgza Home, Male Half-Orc Adept 1
Medium (5'0") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)13 (+1) 13 (+1)11 (+0)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 120 gp.


Social Check DCs


Gilbert Cornish, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears skinny pants and wears a green and grey robe with the hood down. He sports a long brown beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He works hard and plays hard.

History: He was born in the south, but his parents moved at a very young age to the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Interpreter for the past few years.

Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Immigrant, Job. Occupation: Interpreter

Voice: Speaks through clenched teeth

Attributes [hide]

Gilbert Cornish, Male Human Paladin 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Faran Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'10" when asserting himself. He has a auburn handlebar mustache and slicked back auburn hair. His green eyes lackadaisically let the world flow into them.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He feeds upon the attention of others.

History: Faran was born the youngest of three triplets. His first spouse was a Bricklayer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage; and he is terrified, and will act out of fear

Ideals: Optimist. Flaws: Shy, Fearful. Bonds: Attractive, Family. Occupation: Painter

Voice: Pirate accent

Attributes [hide]

Faran Nimblefingers, Male Halfling Cleric 4
Small (2'10") Halfling, Lawful Evil (CR 4)
Armor Class 16
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 15 (+2)10 (+0) 13 (+1)16 (+3)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +7 / 1d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Umpen Offund, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan cloak and cross-gartered black stockings. He is bristling with hidden weapons, mostly tridents and rapiers. His brown hair is cut jaggedly and amateurishly. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He snorts whenever he laughs or is feeling confident. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Umpen took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's in love; and he is a bit of a kleptomaniac

Ideals: Gifted, Entrepeneur. Flaws: Insane. Bonds: Criminal record, Has a crush. Occupation: Laborer

Voice: Thin and wheezing

Attributes [hide]

Umpen Offund, Male Gnome Aristocrat 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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