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Advanced [show]


Frederick Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a card on it. His brown hair and beard is wavy and long. His blue unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands; and many brigands want him driven away

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Priest

Voice: Draws out vowels

Attributes [hide]

Frederick Floshem, Male Half-Elf Paladin 5
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)17 (+3) 13 (+1)11 (+0)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Gnome, Draconic, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Arannis Iathrana, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'5" and is generally shirtless and showing off his tattooed chest. His right hand appears badly burned and disfigured. He has no hair. His eyes are gray and beady.

Personality: His tongue was cut out and he uses sign language. He is a font of random trivia from the lore and stories he has discovered

History: He was born several months after his father was called into army service. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Military, Nature. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Arannis Iathrana, Male Half-Elf Rogue 2
Medium (5'5") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)12 (+1) 11 (+0)16 (+3)
Skills Arcana +3, Athletics +5
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5

Possessions: Silver comb with moonstones (600 gp). Silver comb with moonstones (600 gp).


Social Check DCs


Cloud Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears green cloth garments or leather armor. He has wavy black fur. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His parents moved while he was still in utero so he is the first generation to be born here. While studying, he fell in love. They married and had a son. He's since become an addict/alcoholic.

Motivation: Wishes to resurrect an old love; and to get a good night's sleep

Ideals: Optimist. Flaws: Addict, Insomniac. Bonds: Immigrant, In love. Occupation: Shipwright

Voice: Switch between two voices

Attributes [hide]

Cloud Of Winter, Male Tabaxi Aristocrat 10
Medium (6'8") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 70 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)9 (-1) 8 (-1)11 (+0)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2000 gp. Gold and topaz bottle stopper cork (900 gp). Gold and topaz bottle stopper cork (900 gp). A delicate brass dragon egg (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).


Social Check DCs


Sapply Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long brown hair is drawn into a two foot long braid. His eyes are likewise gray.

Personality: He is happy with his job as a Fortune-teller. He turns his eye from what people do, preferring to live and let live. Sapply is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He worked as a nervous Fortune-teller and found it very stressful. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Fortune-teller

Voice: Sounds elderly

Attributes [hide]

Sapply Lingenhall, Male Gnome Barbarian 7
Small (3'3") Gnome, Chaotic Good (CR 7)
Armor Class 12
Hit Points 65 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 13 (+1)17 (+3)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4

Possessions: 1200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp).


Social Check DCs


Aerdeth Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is dressed in earthy colors with a black and brown handkerchief worn on his right side. He wears his golden hair down. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful necromancer made him what he is. His martial abilities were realized during a raid on his village. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To unite with his brother; and to reunite with his absent mother

Ideals: Gifted. Flaws: Selfish, Antagonistic. Bonds: Mentor, Adventurer, Family. Occupation: Body Guard

Voice: Sensual and smooth

Attributes [hide]

Aerdeth Wasanthi, Male Elf Barbarian 5
Medium (4'7") Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 47 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Elven, Giant, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Coral (80 gp).


Social Check DCs

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