Delebean Garrick, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears a white armored body suit, with a simple grey line shooting up and back down and is in decent physical shape. He wears a top hat to hide his balding. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Gnome Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has passion for adventuring and risk.
Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Mason
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 20000 cp.
Trey Tealeaf, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears bulky brown painted plate armor. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born the only child of a wealthy merchant. He was taken from his home at a very young age. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To prove his worth to the world.
Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive, Depressed. Bonds: Slave. Occupation: Herbalist
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 100 gp.
Golm Benson, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears baggy blue pantaloons and a tan scarf. His silver hair is kept up in a ponytail inside a top hat. His gray unseeing eyes seem to look past you.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His mother raised him in a mountain cabin. Golm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and to reunite with his old friends
Flaws: Disease. Bonds: Job, Adventurer, Nature. Occupation: Map Maker
Voice: Australian accent
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 80 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 800 gp. Alexandrite (1100 gp). Rich purple corundum (700 gp).
Chem Frailty, Male Tiefling [Permalink]
Personal [hide]
Description: 5'10" and lanky with angular features, he is an attractive figure. He is generally well dressed albeit a few years behind the times. His white hair is kept up in a ponytail inside a Stetson hat. His half smiles and red eyes are beguiling and draw you in.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He got into the Miller business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Miller. He struck the Miller job and began his own company from there.
Motivation: Further expansion of business.
Ideals: Philantrophist, Joker. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Miller
Voice: Breathy voice
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 3000 sp. 1 Minor magic item.
Alvyn Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he likes to wear ponchos typically of a light grey in addition to tight pants. His hair is short and red. His eyes are a pleasant amber.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Gifted from a young age, Alvyn studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his brother recently and the two have been together since.
Motivation: To get a good night's sleep; and he desires power and/or immortality
Ideals: Philantrophist, Gifted. Flaws: Insomniac. Bonds: Attractive, Adventurer, Family. Occupation: Fletcher
Voice: Soothing and warm
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Infernal, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 140 gp. Zircon (80 gp). 1 Everburning torch.
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