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NPC Generator

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Advanced [show]


Dreali Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This southern man wears a yellow vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His clothes are grease stained in places. His black hair is braided into rings. His blue unseeing eyes seem to look past you.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Dreali was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved out east to avoid the crime he committed. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A rival would like him out of the picture.

Flaws: Disease, Impulsive. Bonds: Poor, Immigrant, Criminal record. Occupation: Hunter

Voice: Russian accent

Attributes [hide]

Dreali Ariessus, Male Elf Barbarian 1
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 15 (+2)12 (+1)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 3000 cp.


Social Check DCs


Bork Soames, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears bulky green painted plate armor. He has moderate length brown hair. His hazel eyes dart from person to person.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is an amazing painter.

History: Sold as a small child to a wizard, Bork was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Bork was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Bork's father didn't care for him much, and the feeling was mutual. He was granted necromantic powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Depressed, Insane, Antagonistic. Bonds: Mentor. Occupation: Scribe

Voice: Hollow voice

Attributes [hide]

Bork Soames, Male Half-Orc Sorcerer 11
Medium (5'2") Half-Orc, Neutral Good (CR 11)
Armor Class 10
Hit Points 22 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 10 (+0)12 (+1) 13 (+1)9 (-1)
Skills Investigation +5
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Wiggens Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears baggy tan pantaloons and a yellow scarf. He is bald on top and has large brown tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: While he acts the brute, he is far gentler than he would appear. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to loving parents in a slum to the east. His parents enrolled him in a Cleric school at a young age so that he could practice his necromantic talents. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Family, Poor. Occupation: Tanner

Voice: Low range voice

Attributes [hide]

Wiggens Nackle, Male Gnome Cleric 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Orc, Elven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: Just what you see.


Social Check DCs


Zedaar Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is muscular with a powerful set of arms. His green crest is greasy and uncared for. His ears are large.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses divination through singing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Engraver

Voice: Spanish accent

Attributes [hide]

Zedaar Dhyrktelonis, Male Dragonborn Aristocrat 9
Medium (6'2") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Intimidation +4, Nature +5
Senses Passive Perception 12
Languages Common, Ignan, Sylvan
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4

Possessions: 1600 gp. 1 Minor magic item.


Social Check DCs


Trail Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a green coat over a white low-cut shirt, and a feathered hat upon his head. His fur is short and beige. He is baby faced.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He uses divination through singing.

History: Trail was raised in a hard working conservative environment. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to travel the world and help people.

Motivation: Money/treasure; and someone believes him a fraud

Ideals: Gifted, Philantrophist. Bonds: Enemies, Job, Rich. Occupation: Spice Merchant

Voice: Indian accent

Attributes [hide]

Trail Of Snakes, Male Tabaxi Druid 16
Medium (5'10") Tabaxi, Lawful Good (CR 16)
Armor Class 10
Hit Points 75 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)11 (+0) 17 (+3)11 (+0)
Skills Acrobatics +5, Medicine +8
Senses Passive Perception 13
Languages Common
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554433

Possessions: 11000 gp. Smoky quartz (30 gp). Zircon (30 gp). Chalcedony (30 gp). Moonstone (30 gp). Red spinel (70 gp). Red garnet (70 gp). Onyx (30 gp). Iolite (30 gp). Rhodochrosite (10 gp). Azurite (10 gp). Chalcedony (30 gp). Malachite (10 gp). Blue quartz (10 gp).


Social Check DCs

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