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NPC Generator

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Advanced [show]


Ahvain Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has shaved his head bald. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is frequently practicing swordplay.

History: A powerful brothel owner made him what he is. He worked as a nervous Miller and found it very stressful. He inherited the family business which he has now maintained for 6 years.

Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job

Flaws: Ugly, Terse. Bonds: Military, Mentor, Job. Occupation: Miller

Voice: Jamaican accent

Attributes [hide]

Ahvain Fasharash, Male Elf Bard 9
Medium (4'10") Elf, True Neutral (CR 9)
Armor Class 11
Hit Points 42 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)16 (+3) 14 (+2)10 (+0)
Skills Arcana +6, Deception +3
Senses Passive Perception 12
Languages Common, Elven, Celestial, Ignan, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Stannor Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he likes to wear ponchos typically of a light black in addition to tight pants. His hair, while still mostly red, has prominent grey streaks. His violet unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Stannor was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Stannor grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Stannor. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A rival would like him out of the picture; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Disease, Insane. Bonds: Criminal record, Poor, Adventurer. Occupation: Armorer

Voice: Sighs a lot, exhausted

Attributes [hide]

Stannor Goodearth, Male Halfling Sorcerer 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 13 (+1)11 (+0)
Skills Persuasion +3, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Einkil Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear blue clothing when he does not wear armor. His auburn hair is slicked back into a classic pompadour. His eyes are a pleasant gray.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born on a small isolated farm. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Athletic, Logical, Entrepeneur. Flaws: Cynical. Bonds: Nature, Job. Occupation: Engraver

Voice: Indian accent

Attributes [hide]

Einkil Holderhek, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 12 (+1)6 (-2)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 900 sp.


Social Check DCs


Hobart Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a black vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is unkempt and raggedy. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Hobart is depressed about a lot of things. He tends to be a nihilist. He is obsessed with finding treasure.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Flaws: Ugly, Depressed, Insane. Bonds: Poor, Adventurer. Occupation: Detective

Voice: Sighs a lot, exhausted

Attributes [hide]

Hobart Swiftwhistle, Male Halfling Monk 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Athletics +4, History +6
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Ignan, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimble Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This man prefers to wear black clothing when he does not wear armor. He is muscular with a powerful set of arms. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He has a massive crush on the younger sibling of the Layabout who has hired him part-time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the north. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a rivalry with the Church that dominates his actions; and he has a crush on the local doctor

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Has a crush, Immigrant, Religious. Occupation: Layabout

Voice: Sensual and smooth

Attributes [hide]

Gimble Ironhide, Male Gnome Commoner 4
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)10 (+0) 13 (+1)10 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Sardonyx (30 gp).


Social Check DCs

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