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NPC Generator

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Advanced [show]


Gruk Dryden, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of the sun god on his torso. He carries with him a set of crossbows on his belt, each one with a aquamarine on the hilt. His hair is chestnut and very short. His brown eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Gruk isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He also hits on women, regardless of circumstances.

History: He got into the Interpreter business at a young age. He was an apprentice working in his father's forge. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult.

Ideals: Fighting, Impeccable. Flaws: Mundane. Bonds: Has a crush, Job. Occupation: Interpreter

Voice: Sensual and smooth

Attributes [hide]

Gruk Dryden, Male Half-Orc Cleric 17
Medium (6'8") Half-Orc, True Neutral (CR 17)
Armor Class 10
Hit Points 83 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Deception +6, Nature +7
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 1200 pp. Aquamarine (1300 gp). Brown-green garnet (90 gp). Moonstone (80 gp). Star ruby (1200 gp). Hematite (10 gp). Blue sapphire (1200 gp). Black pearl (1300 gp). Lapis lazuli (10 gp). Hematite (10 gp). Lapis lazuli (10 gp). Golden pearl (90 gp). Malachite (10 gp). Sardonyx (80 gp). Red-brown spinel (90 gp). Rhodochrosite (10 gp). Amethyst (90 gp). Chrysoprase (80 gp). Chrysoberyl (90 gp). Banded agate (10 gp). Black star sapphire (1200 gp).


Social Check DCs


Umpen Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears rags and sports a simple walking cane. He has a hunchback. His hair is golden and curly. He has gleaming, smiling violet eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Umpen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with his sister; and to reunite with his absent father

Ideals: Fighting. Flaws: Ugly, Antagonistic, Forgetful. Bonds: Poor, Family. Occupation: Shoemaker

Voice: Posh accent

Attributes [hide]

Umpen Murnig, Male Gnome Warlock 5
Small (3'2") Gnome, Lawful Evil (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 17 (+3)11 (+0)
Skills Insight +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: Alexandrite (200 gp). 1 Full Plate. 1 Masterwork studded leather. 1 Masterwork Heavy wooden shield. 1 Masterwork Heavy wooden shield.


Social Check DCs


Sark Coombs, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an entirely red suit with white socks and a vest with buckled shoes. His hair is golden, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Sark will drive conversation. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He comes from a rich eastern family. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Extrovert, Entrepeneur. Bonds: Attractive, Rich, Slave. Occupation: Body Guard

Voice: Australian accent

Attributes [hide]

Sark Coombs, Male Half-Orc Aristocrat 6
Medium (5'7") Half-Orc, Lawful Good (CR 6)
Armor Class 14
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)18 (+4) 13 (+1)9 (-1) 17 (+3)10 (+0)
Skills Athletics +8, Religion +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 2d6+5, Ranged +7 / 2d6+4, Grapple +4

Possessions: 600 gp.


Social Check DCs


Raymond Lincoln, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is cut short. He has hazel eyes and a violet hat with a grey feather.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Shipwright

Voice: Switch between two voices

Attributes [hide]

Raymond Lincoln, Male Human Cleric 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)8 (-1) 9 (-1)14 (+2)
Skills Athletics +3, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Efferil Van Es, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is short and black. He is baby faced.

Personality: Efferil wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His mother raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Disciplined, Optimist. Bonds: Adventurer, Nature, Criminal record. Occupation: Detective

Voice: Scratchy, weak

Attributes [hide]

Efferil Van Es, Male Half-Elf Warlock 2
Medium (5'11") Half-Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills Intimidation +3, Stealth +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 1400 sp.


Social Check DCs

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