Abad Love, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'1". He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his bastard sword, and his gloved hand is found clutching a bastard sword. His blue hair is kept up in a ponytail inside a wide-brimmed hat. He has white eyes and a green hat with a white feather.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Gifted from a young age, Abad studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east; and he has a crush on the local fisher
Ideals: Entrepeneur, Gifted. Flaws: Cynical, PTSD. Occupation: Bowyer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 58 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 3000 sp. Peridot (30 gp). Alexandrite (200 gp). Onyx (30 gp). Moss agate (16 gp). Chalcedony (30 gp). Aquamarine (200 gp).
Peter Brent, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is renowned for his bright tan suits and hats. With a patchy golden beard and wild golden hair. His face is scarred and worn.
Personality: Always inclined to offer people food he seems plenty friendly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Armorer arts, while his father instructed him in etiquette, music and courtly manner. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was granted necromantic powers by his dying sister.
Motivation: He is content; and he has money and likes to spend it
Ideals: Philantrophist, Gifted. Flaws: Ugly, Mundane. Bonds: Family, Rich. Occupation: Armorer
Voice: Jamaican accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 18 (+4) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. A miniature golden chest with tiny emeralds lining the top (50 gp).
Gubrash Mori, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 5'6" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His left hand appears badly burned and disfigured. His black hair is drawn into a tight pony tail with a skull scrunchie. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He receives visions of the future at random moments
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His martial abilities were realized during a raid on his village. Being a Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted. Bonds: Attractive, Military. Occupation: Hunter
Voice: German accent
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 63 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 170 pp. 1 Minor magic item.
Bulzo Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears tattered old clothes. His chestnut hair is greasy and uncared for. His gray eyes lackadaisically let the world flow into them.
Personality: He hates drow. He views them as having robbed his home of its proper glory. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Bulzo hails from a village terrorized by drow. His father took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mortician. He hasn't told them the truth, but wants to settle down with them.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and meet up once more with his childhood friend
Flaws: Ugly. Bonds: Enemies, Has a crush, Adventurer, Nature. Occupation: Blacksmith
Voice: Creaky witch voice
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 22 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 19 (+4) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 30 pp. 1 Minor magic item.
Rurik Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. His hair is blonde and very short. His face is covered beneath a completely black helmet.
Personality: He is happy with his job as a Mortician. He turns his eye from what people do, preferring to live and let live. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Artistic, Gifted. Bonds: Job, Poor. Occupation: Mortician
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 2000 cp. Eye agate (8 gp). Golden yellow topaz (500 gp).
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