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Advanced [show]


Theriatis Liadon, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a colorful flower in his white hair. His gray eyes peer out from beneath his small blue hat.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a plains tribe. He moved out west to avoid the crime he committed. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and he has decided he is irredeemable

Ideals: Impeccable. Bonds: Attractive, Rich, Nature, Criminal record. Occupation: Guard

Voice: Strong lisp

Attributes [hide]

Theriatis Liadon, Male Elf Barbarian 3
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 9 (-1)11 (+0) 17 (+3)13 (+1)
Skills History +2, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 16000 cp.


Social Check DCs


Darrak Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears just a green suit. He wears a wide-brimmed hat to hide his balding. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Darrak took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. He inherited the family business which he has now maintained for 7 years.

Motivation: He wants nothing more than to rejoin the army; and to be a jeweler again

Flaws: Antagonistic. Bonds: Immigrant, Nature, Job, Military. Occupation: Shipwright

Voice: Russian accent

Attributes [hide]

Darrak Foamtankard, Male Dwarf Paladin 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 19 (+4)13 (+1) 17 (+3)10 (+0)
Skills Insight +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 900 sp. 1 Half-Plate.


Social Check DCs


Foxilon Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear tan tank tops with black pants. His black hair is long and unkept. His eyes are violet and beady.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He comes from a rich western family. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and marry his brother to traveling adventurers

Flaws: Ugly, Shy. Bonds: Rich, Family, Enemies. Occupation: Barber

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Foxilon Wildcloak, Male Halfling Fighter 3
Small (3'2") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)10 (+0) 9 (-1)13 (+1)
Skills Performance +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Joser Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This southern man tends to wear a large green jacket. His clothes are grease stained in places. His golden hair is heavily combed to the right. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He feeds upon the attention of others.

History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Shoemaker mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor; and find a way to reverse the transformation of his sister

Ideals: Disciplined. Flaws: Disease. Bonds: Poor, Immigrant, Attractive, Mentor. Occupation: Baker

Voice: Spanish accent

Attributes [hide]

Joser Warmwater, Male Halfling Barbarian 6
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 66 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)16 (+3) 12 (+1)10 (+0)
Skills Arcana +6, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling, Terran, Giant, Aquan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Mogg Sutherland, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He is bristling with hidden weapons, mostly daggers and quarterstaffs. His chestnut hair is braided into rings. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Hunter for hire.

Motivation: His religion dominates his actions.

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Job, Religious, Enemies. Occupation: Hunter

Voice: Spanish accent

Attributes [hide]

Mogg Sutherland, Male Half-Orc Paladin 8
Medium (6'7") Half-Orc, True Neutral (CR 8)
Armor Class 12
Hit Points 83 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)12 (+1) 14 (+2)12 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1400 gp. 1 Minor magic item.


Social Check DCs

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