Hunter Brinker, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He dresses in white turtlenecks beneath a black coat with green slacks. His white hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hunter is combative with any and all who dare try his patience in the slightest.
History: From birth he was tutored by a cruel and relentless mentor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their son. He worked as a Ploughman, and he later adopted a second son.
Motivation: To prove his worth to the world; and nothing but the best is good enough for him
Ideals: Impeccable, Justice. Flaws: Impulsive. Bonds: Mentor, Family. Occupation: Ploughman
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 57 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Goblin, Celestial
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.
Trey Tatum, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His chestnut hair is lengthy and is close to two feet long. His green eyes are passionate and lively.
Personality: Cocky and sure of himself, he believes he is the best Scribe born in the past three hundred years. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in a small forest village. A gifted student he started as a Dyer, but he got bored and became a Scribe. He's also a talented Dyer, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job.
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job, Nature. Occupation: Scribe
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 40 gp.
Marbas Love, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears a brown small hat and brown clothes. He has a hunchback. His chestnut hair is thinning but still full. His face is covered beneath a completely black helmet.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Marbas is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Marbas was left his mother's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic. Bonds: Family, Military, Slave. Occupation: Engraver
Voice: Whispers
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 56 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Corkitron Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He prefers to wear white clothing when he does not wear armor, marred by chocolates. His silver hair is lengthy and is close to two feet long. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Around other people he will do his best to conceal his emotions and appear jolly.
History: Corkitron was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Flaws: Ugly, Antagonistic, Shy, Insane. Bonds: Poor, Job. Occupation: Laborer
Voice: High pitched, excited
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 14 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: 1 Minor magic item.
Senteq Munggen, Male Gnome [Permalink]
Personal [hide]
Description: A 3'6" southern man, he wears a fancy blue suit. He has a small bristly mustache and wavy golden hair. His skin is flawless and his brown eyes scan people very quickly.
Personality: He dislikes all the random violence that takes place in the south. Senteq is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Mayor for the past few years.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to unite with his sister
Ideals: Pacifist. Flaws: Greedy. Bonds: Attractive, Family, Military, Job. Occupation: Mayor
Voice: Slurs words
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 20000 cp.
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