Igden Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a flattop hair cut. His eyes are hazel and catlike.
Personality: He is overprotective of those who hire his services. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When Igden reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels threatened by others.
Flaws: Fearful, Antagonistic. Bonds: Guardian, Military. Occupation: Marshal
Voice: Prounounces S like Z
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 15
Hit Points 41 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 19 (+4) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Goblin
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 200 gp. White opal (400 gp). 1 Minor magic item.
Krûk Haley, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing a perfectly clean shirt and pair of pants. His chestnut hair is slicked back into a classic pompadour. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Energy wise he seems alert and responsive.
History: He was born in the west, but his parents moved at a very young age to the south. He worked as a nervous Body Guard and found it very stressful. He inherited the family business which he has now maintained for 11 years.
Motivation: Wants to open a new tavern.
Ideals: Passionate, Professionalism. Bonds: Attractive, Immigrant, Job. Occupation: Body Guard
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Good (CR 12)
Armor Class 12
Hit Points 64 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Gnome, Giant
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 31000 sp. Smoky quartz (20 gp). Black opal (500 gp). Emerald (500 gp). Violet garnet (500 gp). Azurite (13 gp).
Dûgza Blankley, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. His hair is silver and curly. His eyes are a pleasant brown.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised in a forest tribe. Through the years after Dûgza was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Dûgza's father didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south; and marry his brother to traveling adventurers
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Nature. Occupation: Stableman
Voice: Indian accent
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 52 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 700 gp. 1 Minor magic item.
Don Barclay, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is generally shirtless and showing off his tattooed chest. His golden hair is kept up in a ponytail inside a broad hat. He has several tiny topaz earrings on each ear.
Personality: Abrasive and pushy, he has a hard time making friends. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born to a criminal king-pin and mafia family His parents enrolled him in a Monk school at a young age so that he could practice his divine talents. Recently he has begun working with bootleggers and crooks.
Motivation: Wants a kiss.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Has a crush, Criminal record. Occupation: Spy
Voice: Boston accent
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 18 (+4) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 80 gp. 1 Banded mail.
Lance Dmitriyev, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses well, typically a more casual-formal manner. He has a auburn handlebar mustache and slicked back auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is almost excessively polite to everyone, even when angry. He also is a firm believer in the manly ideal.
History: Lance hails from a village terrorized by gnolls. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Lance was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: Many gnolls want him driven away; and a deep hatred of gnolls
Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Attractive, Enemies. Occupation: Bookbinder
Voice: Boston accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!