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Ogthrak Fidget, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a tight red one piece outfit complete with pants, hood, and a cape. He is bald on top and has large blonde tufts of hair around his ears. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Energy wise he seems alert and responsive.

History: Ogthrak hails from a village terrorized by gnolls. His father took him hunting and taught him how to get in the mind of other creatures. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ogthrak was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Nature, Enemies. Occupation: Server

Voice: Sleepy voice

Attributes [hide]

Ogthrak Fidget, Male Half-Orc Ranger 2
Medium (6'2") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)12 (+1) 14 (+2)8 (-1)
Skills Athletics +3, Religion +3
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1400 sp.


Social Check DCs


Ishmoz Thackeray, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in a clean brown cloak covering his clean studded leather. He sports a long black beard, and similarly colored long hair. He has blue eyes and a brown hat with a pastel feather.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born into a rich family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.

Motivation: To find somewhere to settle down; and he is greedy

Flaws: Antagonistic, Addict, Mundane. Bonds: Enemies, Rich. Occupation: Interpreter

Voice: Speaks like tongue is numb

Attributes [hide]

Ishmoz Thackeray, Male Half-Orc Commoner 7
Medium (6'9") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 10 (+0)7 (-2) 16 (+3)15 (+2)
Skills History +1, Nature +1
Senses Passive Perception 13
Languages Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4

Possessions: 1000 gp. Black velvet mask with numerous citrines (110 gp). Gold dragon comb with red garnet eye (500 gp).


Social Check DCs


Mûzglob Kensley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a blue vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has done his best to style his silver hair to look like a famous performer. He has a tattooed face.

Personality: He is irascible and easily irritated. He misses his home and complains about the freezing weather, even in summer.

History: He was born in a small island village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 3 years.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature, Job. Occupation: Apothecary

Voice: Gruff and masculine

Attributes [hide]

Mûzglob Kensley, Male Half-Orc Rogue 2
Medium (6'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)15 (+2) 17 (+3)8 (-1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Aquan, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 210 gp. Fire opal pendant on a fine gold chain (600 gp). Gold dragon comb with red garnet eye (400 gp). A roughly beaten golden orb (140 gp).


Social Check DCs


Fenriz Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Detective uniform. He has wavy silver hair. His eyes are gold and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the north to a Detective, Fenriz learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has taken up work as a Detective and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Shy, PTSD. Bonds: Job, Adventurer. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Fenriz Laughter, Male Tiefling Barbarian 4
Medium (6'9") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)15 (+2) 14 (+2)20 (+5)
Skills Athletics +5, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: A pair of silk slippers encrusted with tiny pearls. (180 gp). Old masterpiece painting (400 gp). Carved bone or ivory statuette (70 gp). 1 Minor magic item.


Social Check DCs


Norkruuth Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has wavy bronze crest. His face is covered beneath a completely black helmet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the west, but his parents moved at a very young age to the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Gifted, Entrepeneur. Bonds: Adventurer, Immigrant. Occupation: Sculptor

Voice: Eastern European accent

Attributes [hide]

Norkruuth Kerrhylon, Male Dragonborn Fighter 1
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs

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