Erevan Holimion, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He is portly but not overly obese. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He misses his home and complains about the freezing weather, even in summer.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Glassblower arts, while his father instructed him in etiquette, music and courtly manner. There was a wharf not far from home where he often wandered off to fish. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He's repulsed by the PC; and he is greedy
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich, Nature. Occupation: Glassblower
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 9)
Armor Class 12
Hit Points 50 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Dwarven, Terran
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1100 gp. 1 Minor magic item.
Srorthen Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a brown and white handkerchief worn on his left side. He carries a battered monstrous two handed axe and tarnished hammer as well. His crest is copper and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He got into the Miller business at a young age. He helped his father out around the business and became quite the natural. He got away from his former life and has fallen to alcoholism.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Insane, Ugly, Fearful, Addict. Bonds: Job. Occupation: Miller
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
Nordak Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is long and red with streaks of black, and is pulled back with small blue clips. His beard is black, braided, and well cared for. He has brown eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Nordak was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 16th year, his parents were killed by a giants raid, leaving Nordak alone in the world. After a stint in an orphanage, he was adopted. He became a Mercenary soon after.
Motivation: A deep hatred of giants; and further expansion of business
Flaws: Selfish, Antagonistic. Bonds: Poor, Mentor, Enemies, Job. Occupation: Mercenary
Voice: Can't modulate volume
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 91 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Dwarven, Gnome
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
Possessions: 4000 gp. Alexandrite (1400 gp). Deep blue spinel (1400 gp). Deep blue spinel (1400 gp). White pearl (160 gp). Hematite (9 gp). Chrysoprase (60 gp). Black opal (800 gp). Eye agate (9 gp). Pink pearl (160 gp). Red garnet (160 gp).
Astar Blur, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt, and he perpetually has his sword ready. He keeps his white hair in a pixie cut. His eyes are likewise silver. His teeth are white and perfect.
Personality: He will rave to anyone who will listen. He is able to fit into much smaller and tighter spaces than normal.
History: Astar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. He is untrained/undisciplined, which makes him dangerous.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Unemployed
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 33 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 200 gp. Malachite (14 gp). Peridot (50 gp). Peridot (50 gp). Golden pearl (100 gp).
Ar-Pratu Brandon, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also is a firm believer in the manly ideal.
History: Born to a pair of adventurers, Ar-Pratu grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He is searching for what he claims is his rightful reward.
Motivation: He is greedy.
Flaws: Emotional, Impulsive. Bonds: Rich, Adventurer, Immigrant. Occupation: Body Guard
Voice: American accent
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 60 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +3
Possessions: 1000 gp. Zircon (50 gp). Tiger eye turquoise (15 gp). Zircon (50 gp). Alexandrite (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

