Patrin Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears a worn and beaten armor. His green crest is matted, messy, and big. He has gold eyes and a yellow hat with a grey feather.
Personality: He is mildly Dragonborn supremacist, though he does not identify as such. His job bores him to no end. He has decided to make it more interesting.
History: The child of northern immigrants he idolized his father. He made a point of taking high paying jobs and getting most of it up front. Being a Actor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and meet up once more with his childhood friend
Flaws: Ugly, Racist. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Actor
Voice: Gruff and masculine
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 20000 cp. 1 Masterwork Artisan’s tools. 1 Masterwork manacles. 1 Silver holy symbol.
Tarhun Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He carries a battered whip and tarnished bastard sword as well. His black crest is heavily combed to the left. His red eyes lackadaisically let the world flow into them.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Tarhun was raised in a hard working conservative environment. A freak accident while working with his Map Maker mother left him crippled. He used his abilities to travel the world and help people.
Motivation: Further expansion of business.
Ideals: Fighting, Logical, Philantrophist. Flaws: Disease. Bonds: Job. Occupation: Carpenter
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 5)
Armor Class 13
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 2000 sp. Eyepatch with mock eye of sapphire and moonstone (1500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). An abacus with copper, silver and gold markers (170 gp). 1 Minor magic item.
Delebean Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a custom-built plate barding that's adorned with yellow lining and desert motifs, and is pretty ugly. He sports a long silver beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels threatened by others; and he's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful, Disease. Occupation: Actor
Voice: Jittery and nervous
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4
Possessions: 600 gp. Star rose quartz (40 gp). Freshwater pearl (8 gp). Obsidian (8 gp). Deep blue spinel (900 gp). 1 Minor magic item.
Krimmon Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a worn and beaten armor, and sports empty pouches on his belt. His golden hair is styled in orderly dreadlocks. His green eyes dart from person to person.
Personality: Always inclined to offer people food he seems plenty friendly. He believes the world needs to unite to get rid of goblins once and for all.
History: He got into the Locksmith business at a young age. His first spouse was a Farmer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Philantrophist. Bonds: Enemies, Job, Family. Occupation: Locksmith
Voice: Scottish accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 3)
Armor Class 15
Hit Points 17 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 2700 sp. Golden pearl (120 gp). Red spinel (120 gp). Carnelian (20 gp).
Norman Blankley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears red trousers with grey and black striped suspenders. He wears various colorful collared shirts. He keeps his long black hair kept up in a rat tail. He has brown eyes.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He left for the west, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants revenge against dire rats
Ideals: Artistic, Justice. Bonds: Immigrant, Slave. Occupation: Butcher
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 34 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Aquan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 10 pp.
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