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Advanced [show]


Ildrex Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He usually wears his green robe and has his halberd always slung over his shoulder. His crest is cut close to his head. His eyes are red.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. He left for the west, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Artistic, Optimist. Bonds: Attractive, Religious, Immigrant. Occupation: Blacksmith

Voice: Indian accent

Attributes [hide]

Ildrex Hshhsstoroth, Male Dragonborn Monk 1
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)12 (+1) 8 (-1)18 (+4)
Skills Athletics +6, Persuasion +6
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +6

Possessions: 500 sp.


Social Check DCs


Ernest Clare, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Sage uniform. He wears his auburn hair down. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. Ernest is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To be a Priest again; and further expansion of business

Ideals: Gifted. Bonds: Job, Attractive, Enemies, Family. Occupation: Sage

Voice: Speaks with squeezed throat

Attributes [hide]

Ernest Clare, Male Human Sorcerer 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)14 (+2) 15 (+2)9 (-1)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 800 sp. 3 Thunderstones.


Social Check DCs


Don Watson, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dark leathers with embroidery. He has golden hair. This amber eyed southerner is not easily forgotten.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has all his life been fascinated with painting.

History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.

Motivation: He's looking for his big break.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Immigrant, Adventurer. Occupation: Dilettante

Voice: Whispers

Attributes [hide]

Don Watson, Male Human Barbarian 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)11 (+0) 17 (+3)18 (+4)
Skills Animal Handling +5, Deception +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 120 gp.


Social Check DCs


Brottor Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black vest and prefers red and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is slicked back into a classic pompadour. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is a bit of a kleptomaniac.

Flaws: Ugly, Depressed, Disease. Bonds: Criminal record, Rich. Occupation: Roofer

Voice: Soft and mumbly

Attributes [hide]

Brottor Fireforge, Male Dwarf Druid 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)14 (+2) 17 (+3)12 (+1)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 200 gp. 1 Masterwork studded leather.


Social Check DCs


Gûnd Sherwood, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears light armors faded through time and improper care. His silver hair is braided into rings. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Gûnd is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.

History: He was born in the north, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He has a crush on the local Shipwright; and wants to work out more often

Ideals: Athletic, Extrovert, Pacifist. Bonds: Immigrant. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gûnd Sherwood, Male Half-Orc Wizard 3
Medium (5'2") Half-Orc, Lawful Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp.


Social Check DCs

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