Lorm Winterbourne, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears bulky violet painted plate armor. His black hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.
Personality: Calm and collected, he is a well trained Seamstress. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Lorm grew up listening to his mother's many stories. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He inherited the family business which he has now maintained for 9 years.
Motivation: Nothing but the best is good enough for him; and further expansion of business
Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Adventurer, Enemies. Occupation: Seamstress
Voice: German accent
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 55 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1300 gp. Obsidian (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Peren Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: 5'0" and muscular, this eastern man wears tattered old clothes. He sports a long blonde beard, and similarly colored long hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born in the east, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: He wants revenge against goblins; and to prove his worth to the world
Ideals: Athletic. Flaws: Ugly, Emotional, Impulsive. Bonds: Immigrant. Occupation: Laborer
Voice: Booming voice
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 44 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Sylvan, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp. Blue sapphire (1200 gp). Rose (30 gp). Star rose quartz (30 gp).
Bidreked Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'8", this man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his brass crest down. His face is covered beneath a completely black helmet.
Personality: He exudes charisma. He is a tour de force of persuasion. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs; and to unite with his sister
Ideals: Artistic. Bonds: Attractive, Family, Rich. Occupation: Dyer
Voice: Old thin voice
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 47 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 19 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Aquan, Undercommon, Terran
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: Iolite (20 gp). Freshwater pearl (15 gp). White pearl (160 gp). Rose (20 gp). Star ruby (600 gp). Jasper (20 gp).
Ribbles Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears silk and lounges about seductively. He wears a deerstalker hat to cover his moderate length red hair. His otherwise smooth face is marked with small tiny scars.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also is a firm believer in the manly ideal.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has never given up on his painting dream.
Motivation: He is a bit of a kleptomaniac; and to prove his worth to the world
Ideals: Passionate, Artistic. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Ruler
Voice: Jittery and nervous
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 2000 sp. 1 Masterwork Common Ranged Weapon.
Diggory Kenley, Male Human [Permalink]
Personal [hide]
Description: This northern man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. His hair is blonde and curly. His fierce hazel eyes like to dwell on things.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was raised in a forest tribe. Diggory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion
Flaws: Cynical. Bonds: Poor, Immigrant, Adventurer, Nature. Occupation: Map Maker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 50 gp.
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