Adran Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has black hair. He wears round tiny glasses practically rammed into his face.
Personality: Confrontational and typically high on some drug or another. Adran enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Adran was born with his father's beautiful face. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Flaws: Addict, Hedonist. Bonds: Adventurer, Attractive. Occupation: Scribe
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 12)
Armor Class 9
Hit Points 82 (12d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Druidic, Ignan, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Glim Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His whole body is exceptionally muscular. His auburn hair is long and unkept. He is baby faced.
Personality: Always inclined to offer people food he seems plenty friendly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born in the north, but his parents moved at a very young age to the west. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Marry his sister to traveling adventurers; and to unite with his sister
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Immigrant, Family. Occupation: Slave Trader
Voice: Russian accent
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. Malachite (9 gp). Jade (120 gp). 1 Minor magic item.
Zunn Walpole, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft pastel waves gently in the breeze. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with his god.
History: Zunn was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.
Motivation: Doesn't want to be a Mercenary and was forced into it by his family; and his spouse's relatives view him with great suspicion
Flaws: Disease. Bonds: Rich, Attractive, Religious, Family. Occupation: Mercenary
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 14)
Armor Class 10
Hit Points 74 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. Alexandrite (1300 gp). Carnelian (20 gp). White pearl (140 gp). Rose (20 gp). Jade (140 gp). Silver pearl (140 gp). Alexandrite (1300 gp). 1 Medium magic item.
Taklinn Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: This man typically wears yellow cloth garments or leather armor. He is muscular with a powerful set of arms. His red hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He misses his home and complains about the freezing weather, even in summer.
History: Taklinn was born in the east. At a young age he loved to build and create. He found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend; and wants to have a good time and be beloved
Ideals: Optimist, Persistence. Flaws: Insane. Bonds: Immigrant, Adventurer. Occupation: Stylist
Voice: Jittery and nervous
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Elven, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 600 sp. Rock crystal (30 gp).
Riardon Chance, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is heavily combed to the right. This hazel eyed northerner is not easily forgotten.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is an amazing painter.
History: Gifted from a young age, Riardon studied abroad. His mother had invested heavily in several trade routes and wanted him to inherit them. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to work out more often.
Ideals: Athletic, Impeccable, Gifted, Entrepeneur. Bonds: Rich. Occupation: Farmer
Voice: High pitched, excited
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Ignan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!
