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NPC Generator

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Advanced [show]


Nalral Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He dresses well, typically a more casual-formal manner. His white hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the north. Nalral was born on a far northern plains where he grew up under the tutelage of his mother, an expert Fisher. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To clean up the streets; and to prove his worth to the world

Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Fisher

Voice: Hard of hearing, loud

Attributes [hide]

Nalral Daerdahk, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)15 (+2) 17 (+3)12 (+1)
Skills Insight +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 900 sp.


Social Check DCs


Wrenn Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his black boots flare out at the collars. He wears a Stetson hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: He was raised in a mountains tribe. Wrenn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Gnomish people.

Ideals: Athletic, Passionate. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Spice Merchant

Voice: German accent

Attributes [hide]

Wrenn Nucklestamp, Male Gnome Fighter 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)15 (+2) 17 (+3)15 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Red garnet (120 gp).


Social Check DCs


Mreksh Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a tight fitting tan shirt and pants. Beneath his clothing is a huge mess of scar tissue. His copper crest is lengthy and is close to two feet long. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He misses his home and complains about the freezing weather, even in summer.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Addict. Bonds: Slave, Criminal record, Immigrant. Occupation: Servant

Voice: Low and grunting

Attributes [hide]

Mreksh Fharngnarthnost, Male Dragonborn Fighter 4
Medium (6'1") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)10 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 22000 sp. 1 Minor magic item.


Social Check DCs


Hunter Waite, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. He carries with him a set of sickles, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His head has been shaved. His fierce blue eyes like to dwell on things.

Personality: He is fixated on the number 9. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invites people to come help in his community garden.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Philantrophist. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Spy

Voice: Speaks with a cold

Attributes [hide]

Hunter Waite, Male Half-Elf Adept 5
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)12 (+1) 17 (+3)12 (+1)
Skills Intimidation +4, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 500 gp. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Senteq Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a worn and beaten armor. His golden hair, when down, is lengthy. He has gray eyes and a green hat with a blue feather.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invites people to come help in his community garden.

History: Born in the east his family was never financially stable. His childhood dream was to be a Crown-heir, but he was a colossal failure. He now owns his own business.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Philantrophist. Bonds: Poor, Job. Occupation: Doctor

Voice: Switch between two voices

Attributes [hide]

Senteq Silverthread, Male Gnome Monk 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)14 (+2) 8 (-1)14 (+2)
Skills Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Gnome, Terran, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 7000 sp.


Social Check DCs

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