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Advanced [show]


Suhnae Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a blue shirt with thin black vertical stripes and white pants. He has a long brown beard with little hanging trinkets. His hazel eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Suhnae is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Suhnae grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Ideals: Justice. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Bather

Voice: Nasally tone

Attributes [hide]

Suhnae Wasanthi, Male Elf Cleric 9
Medium (5'3") Elf, Chaotic Good (CR 9)
Armor Class 13
Hit Points 28 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 6 (-2)17 (+3) 17 (+3)8 (-1)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Dwarven, Halfling, Gnome
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464432100

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Maagog Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has done his best to style his brass crest to look like a famous performer. His gold eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was always a brilliant, if unscrupulous mind. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now mingles about in high society.

Motivation: He has money and likes to spend it; and to share knowledge with the world

Ideals: Athletic, Passionate, Logical. Flaws: Insane. Bonds: Rich, Criminal record. Occupation: Farmer

Voice: High pitched and raspy

Attributes [hide]

Maagog Orexijandilin, Male Dragonborn Monk 2
Medium (6'3") Dragonborn, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)15 (+2) 11 (+0)15 (+2)
Skills Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 60 gp.


Social Check DCs


Ralf Lindsay, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His head has been shaved. He has gleaming, smiling green eyes.

Personality: Calm and collected, he is a well trained Mercenary. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born on a small isolated farm. Ralf was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ralf decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has set out to sabotage the competition.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and expand his business

Flaws: Ugly. Bonds: Job, Criminal record, Nature, Slave. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

Ralf Lindsay, Male Human Adept 1
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 sp. Cloth of gold vestments (90 gp). 2 Holy water.


Social Check DCs


Rimple Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. His hair is short and black. His eyes are likewise gray.

Personality: His tongue was cut out and he uses sign language. He is obsessed with a lost civilization.

History: He was born blind and as such lacked many opportunities for work. Rimple abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's also a talented Sailor, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Flaws: Disease. Bonds: Adventurer, Job. Occupation: Sculptor

Voice: Eastern European accent

Attributes [hide]

Rimple Horcusporcus, Male Gnome Expert 1
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 19 (+4)13 (+1) 18 (+4)13 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 14
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp. 8 Acid flasks.


Social Check DCs


Joser Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he very much looks the part of a Doctor. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has hazel eyes and a white hat with a black feather.

Personality: He dislikes all the random violence that takes place in the north. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Sold as a small child to a necromancer, Joser was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was granted druidic powers by his dying sister.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Pacifist, Gifted. Bonds: Job, Attractive, Mentor. Occupation: Doctor

Voice: Australian accent

Attributes [hide]

Joser Glenfellow, Male Halfling Wizard 4
Small (3'2") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)16 (+3) 15 (+2)14 (+2)
Skills History +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Abyssal, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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