Dorn Charlton, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his silver hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He takes great joy in being the best Assassin in town.
History: Born to a pair of adventurers, Dorn grew up listening to his mother's many stories. His childhood dream was to be a Performer, but he was a colossal failure. Due to his spouse's obsession with being a Performer they were divorced and he won custody of their daughter. He worked as a Assassin, and he later adopted a second daughter.
Motivation: Marry his sister to traveling adventurers; and he is unsatisfied with his job
Flaws: Shy. Bonds: Rich, Attractive, Job, Adventurer, Family. Occupation: Assassin
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 24 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Orc, Draconic, Celestial, Halfling
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 700 gp. Tiger eye turquoise (15 gp). Blue quartz (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zepar Mercy, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is short and blue. He has a tattooed face.
Personality: Zepar wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He wants nothing more than to rejoin the army; and expand his business
Ideals: Disciplined. Flaws: Fearful. Bonds: Immigrant, Job, Military. Occupation: Shipwright
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 160 gp.
Azzakh Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and muscular, this eastern man wears a grey coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. His green crest is drawn into a tight pony tail with a butterfly scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born on a small isolated farm. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Carter
Voice: Rolls R's
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Masterwork Musical instrument.
Maagog Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears long strands of sapphire and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white crest is kept up in a ponytail inside a deerstalker hat. His otherwise smooth face is marked with small tiny scars.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a very good compulsive liar and kleptomaniac.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. In his 16th year, his parents were killed by a goblins raid, leaving Maagog alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.
Motivation: Many goblins want him driven away.
Ideals: Gifted. Bonds: Rich, Criminal record, Religious, Enemies. Occupation: Servant
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 48 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1000 gp. Aquamarine (500 gp). Banded agate (6 gp). Banded agate (6 gp). Bloodstone (60 gp). Black pearl (500 gp). Lapis lazuli (6 gp). Alexandrite (500 gp). Tiger eye turquoise (6 gp). 1 Minor magic item.
Tûkâ Stapleton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many yellow ritualistic tattoos. He is generally well dressed albeit a few years behind the times. His hair is silver and curly. His gray eyes peer out from beneath his top brown hat.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Tûkâ and his spouse have recently divorced.
Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Mayor
Voice: Booming voice
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Evil (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 8 (-1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 200 gp. Amber (50 gp). Violet garnet (300 gp). White opal (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!